News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > Reviews > Nali City > Nali City - Map Making > Play Testing

Thread Tools Display Modes
Old 8th Nov 2001, 02:19 AM   #1
Registered User
Join Date: Nov. 8th, 2001
Posts: 4
Help a buddy out

Maybe you guys can help me out. I need a little constructive criticism on a map I'm making. This is like the second map I've made but my first CTF.

I need to fix a few bot issues and such but it feels like something else is missing. Overall, I think it's decent but could use a little more polish. Maybe a moat or an underground tunnel between bases or maybe just the item balance needs some work.

I know no one wants to download a newbie map, but I think this one has potential so help a friend out. Drop me a line and let me know what you think.

Acceptable_Risk is offline   Reply With Quote
Old 8th Nov 2001, 05:20 AM   #2
Ethical Illusionz
Shin's Avatar
Join Date: Aug. 29th, 2001
Location: Behind my desk
Posts: 266
Ok ill drop a line ----------------------------------------------------------------------------------------------------------------

Nah jk with ya allright ive downloaded it and checked it out!!

-First of all its WAAYY to dark!! OUtside!
- Second lose the coret textures, I hate coret textures they are ugly (<------ IMO )
- Im an instagib player so i leave the itemplacement to someone elses opinion!!

ERrr you need to work on the lighting cus the bases are just one grey area..

Well aint got anything else to say about it, just keep on mapping and let us test em

BTW if you use other textures it will have a way better look

I always win except when I lose, but then I just dont count it!
Shin is offline   Reply With Quote
Old 8th Nov 2001, 08:25 AM   #3
Registered User
Join Date: Oct. 19th, 2001
Posts: 29
Well like Shin said, it's too dark outside. You could give the whole area some more light. And try to make your skybox have the same brightness as the outside area. Cause it looked kinda odd, the map was black everywhere and the skybox was pretty bright
(the clouds in your skybox moved too fast btw). The lights you did place in your map had no visible lightsource, try to make something that actually looks like it produces the light.
The architecture inside the bases was allright, kinda empty though. Outside it was pretty bad, at least, the things that I could see looked bad. The ground is just flat and this makes for terrible gameplay when you have such an open area. Some hills or trenches all over the map would be nice. And maybe some structures between the bases for cover.
Some more textures or another set of texture might give the map a better look, it was mainly grey and black now.
Itemplacement was okay for a ctf map in my opinion, I like to have a full arsenal when I'm going for the flag.
Less health would be better though.
I didn't complete the game I played because it was all so dark, it made the map pretty boring. So I can't say much about the bots.
I did notice that they act pretty strange in the bunkers.
Furthermore your map was missing music and sounds. Especially the lift should make some sounds when it's moving.
Markie is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -5. The time now is 11:21 PM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2015, vBulletin Solutions, Inc.

Copyright ©1998 - 2015, BeyondUnreal
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer