I once heard that it's best not to use Tick too much as it can drain system resources.
But I was planning on using a Tick function to make a projectile go smaller as it ends its life.
Would this be expensive in resources as there would most proberly be quite a few of these fellers flying around?
Also, is Tick automatically called? I remember seeing an Enable Tick; or something like that.
But I was planning on using a Tick function to make a projectile go smaller as it ends its life.
Would this be expensive in resources as there would most proberly be quite a few of these fellers flying around?
Also, is Tick automatically called? I remember seeing an Enable Tick; or something like that.