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Old 31st Oct 2001, 06:37 AM   #1
Wormbo
 
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Join Date: Jun. 4th, 2001
Location: Germany
Posts: 5,782
volumetric lighting for moving actors

I want to create a nice aura effect arround players using volumetric lighting. But due to some failed tests I now have two questions:

1) Is it possible to turn it on and off in game or use it on actors that are not initially on the map?

2) How do the VolumeFog, VolumeRadius and VolumeBrightness variables work and is there any connection to the other light variables?

(Volumetric lighting is turned on, btw.)

Last edited by Wormbo; 31st Oct 2001 at 06:44 AM.
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