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Old 28th Oct 2001, 08:57 AM   #1
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Question Seeveral N00bee Questions

First of all, how can you resume your game?? I'm tired of having to reconnect to a server everytime I want to check my binds.
And second, I tried to get muzzle flash to work in other mods, but Infiltration seemes to be the only one with it. Was it coded in?
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Old 28th Oct 2001, 10:42 AM   #2
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Oh yeah, and also, would Infiltration ever come out with drivable vehicles if anybody knows??
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Old 28th Oct 2001, 10:53 AM   #3
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I doubt vehicles will ever be implemented due to lagggggg To get back to your game after going to the menu just push esc esc esc esc until you get back to the action. welcome aboard! if you need any more help just ask. as for the coding ill let someone who knows the answer answer.
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Old 28th Oct 2001, 11:28 AM   #4
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There wont be drivable vehicles in INF untill the team moves the mod to a different engine. (IMHO, the UT engine is good for nothin )
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Old 28th Oct 2001, 11:48 AM   #5
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Thanks
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Old 28th Oct 2001, 12:04 PM   #6
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Drivable vehicles are possible using the UT engine without a lot of lag.
Check out the strangelove mod which allows several players to ride a rocket
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Old 28th Oct 2001, 12:07 PM   #7
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it's more like... the maps are small?
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Old 28th Oct 2001, 12:15 PM   #8
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Then design some bigger maps DeRailer
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Old 28th Oct 2001, 01:45 PM   #9
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As for weapon flashes, SF is implementing them in their next release, however........SF sucks. As for drivable vehicles, this is a quote LoTekk got from Warren:
Quote:
Also, our game modes will include
support for the attacker flags to be a few different "extraction" meshes
rather than the typical flag. UH60 helicopter, Hummer, 5-ton truck, red
smoking flare, or the zodiac as examples. But of course these won't be
available until 2.87 releases.
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Old 28th Oct 2001, 01:49 PM   #10
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yep, heres a link with pics of all SF's weapons in action with the Muzzel Flash.

Click Here
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Old 28th Oct 2001, 02:01 PM   #11
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/\ Yeah, those are nice.
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Old 28th Oct 2001, 03:06 PM   #12
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Quote:
Originally posted by RiotChild
Drivable vehicles are possible using the UT engine without a lot of lag.
Check out the strangelove mod which allows several players to ride a rocket
Strangelove isn't what I call a proper vehicle. It functions like a weapon. Proper vehicles are either like the ones from Tribes 2(jump in a seat), Red Faction(use key), or CS(instead of predefined drivable vehicles, there's a func_vehicle entity). Strangelove and Quantum Fighter Jets(shoot, WTF) are NOT proper vehicles.
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Old 28th Oct 2001, 03:10 PM   #13
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Vehicles are possible, they're just a byatch to make work right in UT.

Think how much fun EP would be with some jeeps :drool:

anyway, on to the...

Official Newbie Welcome Boilerplate v1.1

Welcome to Infiltration _empty_.

Look here:

http://forums.beyondunreal.com/showt...threadid=88714
http://forums.beyondunreal.com/showt...threadid=88561
http://forums.beyondunreal.com/showt...threadid=87734
http://forums.beyondunreal.com/showt...threadid=87944

And if you plan on hanging around the forum much, it might be a good idea to look here as well:

http://forums.beyondunreal.com/showt...threadid=84459

Have fun
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Old 28th Oct 2001, 04:13 PM   #14
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Old 28th Oct 2001, 05:24 PM   #15
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Theres already a bare bones version of the Vehicle code in INF right now...it's just that with the limitations of size and terrain for this current UT build, it's kinda pointless. Sure we could make maps big enough for them, but the detail would have to be through the floor, and Ifor one, as an artist, couldn't possibly do that
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Old 28th Oct 2001, 07:03 PM   #16
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But don't we really need some cartoony maps?? (http://www.planethalflife.com/features/motw/bb.shtm)
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Old 28th Oct 2001, 08:05 PM   #17
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Question

what the hell is that ?
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Old 28th Oct 2001, 08:08 PM   #18
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Quote:
Originally posted by RiotChild
yep, heres a link with pics of all SF's weapons in action with the Muzzel Flash.

Click Here
I meant, first person muzzle flashes around the weapon barrel, not THOSE!!

Hey, if INF's maps are too small for some real vehicles, forklifts can work.
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Old 29th Oct 2001, 01:34 AM   #19
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SF first person view has muzzle flashes around the weapon barrel.
Can't remember if TO does.
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