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#1 |
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Registered User
Join Date: Oct. 15th, 2001
Location: Iowa
Posts: 1
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What's a good framerate??
Greetings;
I've just recently been playing this game quite abit and was wondering what everyone gets for framerates. I average around 55-75 and don't really know if thats good or not. I haven't made many changes to the default settings but plan on it if that range is much lower than the rest of the crowd. Please let me know what you all get... regards..
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#2 |
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30 fps is the speed your TV runs at.
that should be a good benchmark
__________________
Theory is when you know everything and nothing works. Practice is when things work, and no one knows why. Here we combine theory and practice. Nothing works and no one knows why. |
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#3 |
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Yeah, anything over 30 is good. But its the minimum frame rate you should be concerned with.
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#4 |
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anything higher than mine (15-20) is awsome....yours is good b/c if there are lots of explosions, you have some fps to take the hit but you wont notice..
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#5 | |
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Quote:
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I SellZ computers naow Still down, not out.. fighting the creek of life with no paddles. |
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#6 |
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http://forums.beyondunreal.com/showt...6&pagenumber=1
Check this thread for lots of benchmarks with various systems. It really depends on the hardware you use, and your settings. So post your specs and we can help you better, or look it up yourself You can only make a comparable benchmark, by doing a timedemo from the cityintro |
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#7 |
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Movies often use 22 or 24 fps, which is said to be the lowest fps that humans regard as "flowing"
I also heard that the brain can't percieve fps's over 60, but I don't know... maybe... I usually have a fps of 30 to 50 in 1024*768*32, so I'm satisfied...
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#8 |
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#1 it depends on the API you use to run UT... 20 FPS in Glide seems like 80
20 fps in D3D looks horrible, and open gl with 20 is ummm ok i guess... as long as you average 30 or over you are doing good
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