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Old 12th Oct 2001, 03:42 PM   #1
i didnt do evil school to be called Mr
Join Date: Jun. 20th, 2001
Location: UK
Posts: 296
Texture advice

hello all,

Im currently working on a nice level, but the textures are looking tired, and after searching through 100 utx files, im beginning to go blind. Only 197 more to go.

Im looking for several textures that will help get my map up to standard, so if anyone has one, or knows of some decent ones, please post their whereabouts/email them to me

Heres the list,

Tiles, for flooring greek style, and roofing slates.
rock faces, plain, with some detailing/alternate textures.
a stone face, not concrete.
grasslinke texture,
and cut wood, like the one sunrise made for someone a while ago (cant find the link).

Also, i need a decent flame, for a fountain, that hasnt been seen too much. The level is coming together nicely, with the "outside" almost done (nearly 6000 polys), lighting in shape, and the planned undeerground/cave/building interior seeming pretty cool (it should be done-ish by sunday i hope.)

Dissector of Reality and Dreams
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