News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > BeyondUnreal > Games > Unreal Tournament Series > Original Unreal Tournament

Thread Tools Display Modes
Old 3rd Dec 1999, 12:46 AM   #1
Registered User
Join Date: Dec. 2nd, 1999
Location: claremont
Posts: 7

I've been combing the last few days of posts and haven't seen this problem resolved.

I have a p3 450 wtih 128megs of ram, with a v770 ultra tnt2... plenty meat for UT. The game runs fine---kind of. The only problem is precaching takes more than two full mintes, I timed it, and then once the match starts, there is an approximately 1 second pause whenever I see something new, like a person, a weapon or a texture. That makes the first few minutes of DM excruciating.

Other people had this problem? Help an Id Fanboy become an ex-Id Fanboy! Thanks all.
tyaalii is offline   Reply With Quote
Old 3rd Dec 1999, 01:17 AM   #2
Registered User
Join Date: Dec. 2nd, 1999
Location: claremont
Posts: 7
Thumbs down

A continuation of my story:

I downloaded the latest SB Live drivers, the latest Diamond drivers, the latest detonator drivers. I tried turning off precache.

Even more extreme jerkiness initially w/o precache, w/precache same deal. Long wait, LONG wait, then long wait nbetween frames if you know what I mean.

I tried lowering the textures and detail to the max. That makes the choppiness less when it happens, but it still rudely intrudes on a normally perfectly smooth gameplay.

Very frustration! Suggestions would be appreciated.

I'm having tons of hard drive reading during play--is my 128 mg of ram bloated by windows or something? This sucks buttx0r.
tyaalii is offline   Reply With Quote
Old 3rd Dec 1999, 01:26 AM   #3
Registered User
Join Date: Nov. 24th, 1999
Location: Sparks, Nevada USA
Posts: 234

I will try and help but I don't have a TNT card and any pre-cache problems. In UT advanced options/advanced/game engine settings, change the "game engine cache from the default of 4MB up to at least 20MB. In advanced options/audio, disable the "use 3d hardware" since EAX support is borked anyway. In advanced options/rendering/d3d see if you can increase the "refresh rate" from the default of 60 Hz up to at least 100Hz.

Now here is a post or part of a post that I did a few days ago and I got this from another site but it should help your reduce your hard drive hitching a bit.


The biggest waste of RAM can be misc. programs that aren't essential
for Windows to run. This includes any StartUp group programs,
services, etc. that you don't need, and that aren't required for
Windows to run. To get rid of this crap, delete the item from the
StartUp group, or use MSConfig to disable services that you don't
need. The only things that should be in your systray are the clock,
and the UT server icon. Try to avoid running any FTP/Web servers as
they can hog a lot of RAM, and may affect your speed. One other
thing to do is get rid of any backround picture you may have on your
desktop. An 800x600 16-bit background consumes around 1 meg or so of
memory, so git rid of it! If you are running active desktop, turn
that mofo off as well. You need all the RAM you can get! Also, you
may want to try turning your color depth down to 16 bit colors. It may
help, or it may not. Be sure to close all virus and ICQ programs,
this is a must. My system at boot only has the windows exployer and
systry running and starts off with a cpu that is 97% free.

Step 2. Tame that swapfile!

If your swapfile isn't already setup as a permanent swapfile, doing
this is a MUST! The reason being is that Windows will dynamically
change the swapfile to meet its needs, thereby wasting precious CPU
cycles and causing unnecessary disk access. This will cause your
system to not perform at 100%. By setting up a permanent swapfile,
you free up your CPU to concentrate on the game, not on resizing that
damn swapfile. If you are using NT, your swapfile is already
permament, you can skip this entire section.

To setup a permanent swapfile for Windows 9x, right click on My
Computer and select the Properties. You can also get here through the
control panel by double clicking the System icon. Head over to the
Performance tab, and select Virtual Memory. Since we are going for
Maximum Tweakage, we are going to have to defrag your hard drive in
order to create a defragged swapfile. Here's how to do it:

1.) Disable your Virtual Memory. Windows will cry a few times, just
ignore its error messages.

2.) Reboot your computer and defrag your C: drive. If your swapfile
is on a different drive/partition, defrag that drive instead.

3.) After the defrag is complete, go back to the Virtual memory
settings and select 'Let me specify my own virtual memory settings'.
Make both the Minimum and Maximum values the same. This prevents
Windows from wasting time resizing the swapfile. If disk space is
low, you can go with a 200 MB swapfile, otherwise go for 300 MB. This
will ensure you will never run out of virtual RAM.

4.) Reboot and enjoy your optimized swapfile!

Step 2a. DMA!

Please make sure that if your hard drive supports UDMA, that the DMA
button is checked under the Device Manager. Also check your CD drive
and confirm that "DMA" is enabled."

RW is offline   Reply With Quote
Old 3rd Dec 1999, 01:34 AM   #4
Registered User
Join Date: Dec. 2nd, 1999
Location: claremont
Posts: 7

This is super information. Thanks a lot -- if only it could be more accessible! I got RamBooster and that made my free mem from 5/128mg to 30/128mg. Is this normal!?

For the sake of future problem diagnosis, my hardware is in MSDOS compatibility mode; I did have all progs closed, had 30meg free. Cache at 4 mg. I will DEFINITELY up that and fix the virtual mem thing...

tyaalii is offline   Reply With Quote
Old 3rd Dec 1999, 01:48 AM   #5
Registered User
Join Date: Nov. 24th, 1999
Location: Sparks, Nevada USA
Posts: 234

128MB is enough memory to run this game but as always the more you have the better off you are. [img]/~unreal/ubb/html/smile.gif[/img] UT/Unreal is for sure a memory hog, however if you for example do the following it will speed things up a bit.

1: In UT options/preferences/video, change the "world detail" to medium, also change the "player detail" to medium.
2: In UT options/preferences/HUD, move the "HUD" size slider all the way to the left and this will buy you a good 5FPS and maybe more.
3: Use low quility sounds for even more speed and you could also in "advanced options/audio turn off the "use CD music" to disable the UT music, thus more CPU power for other important stuff.

Why do you have your hardware in MSDOS mode? That will really slow down your hard drive.
RW is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -5. The time now is 07:21 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2015, vBulletin Solutions, Inc.

Copyright ©1998 - 2015, BeyondUnreal
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer