No Shock in U2....

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ElectricHead

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well Well WELL....


ISNT that just a SHAME???

What will the one-weapon-masters DO???


Just saw on Blues that no Shock in U2. I guess there will be SOME players that will actually have to learn how to fire at a player as opposed to a blue ball.


Good luck.....:D



EH
 

Stryker8

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not really important to me though
its about time we got something new :D
damn blue balls, chasing me
 

ASMDFreak

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No shock in U2 ? I find that very hard to believe .To ommit the shockrifle from an Unreal game is totally insane .Why not take out all the other weapons as well so the game is reduced to a feeble attempt to cash in on the Unreal name ...you know get an established brand name so you don't have to do any work developing your own and basically gut it ...if that is what happens here then I won't buy it .If they don't have a shock rifle then most of the real UT players will stick to UT until UW comes out ,either not buying U2 or buying it and regarding it as a glorified expansion pack .I feel that people making sequels need to be extremely carefull when ommiting features/weapons that define the core game experience ...put simply if there is no shock rifle then it is NOT Unreal ...
 

BZMew2|PuF

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/me looks at ASMD's name.

:rolleyes: A bit biased, no?

I like the shock rifle, though... it's a pretty cool gun.
 

ASMDFreak

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Originally posted by BZMew2|PuF
/me looks at ASMD's name.

:rolleyes: A bit biased, no?

I like the shock rifle, though... it's a pretty cool gun.


Check my first post here ..it had nothing to do with the omission of the Shock Rifle ...I use this name cause I the own with ASMD and because ...well I'm a freak !! :)
 

Stryker8

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i hardly think noone is going to buy u2 cause there aint no shock in it, how smallminded are you,
you'r looking at one of the most advanced eninge in the world, being produced by one of the best development team around, and you'r complaining about a shock rifle??
 

pepslet

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Originally posted by TTRStryker8
i hardly think noone is going to buy u2 cause there aint no shock in it, how smallminded are you,
you'r looking at one of the most advanced eninge in the world, being produced by one of the best development team around, and you'r complaining about a shock rifle??

you are my hero :)
 

Stryker8

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so you must be a dutch then?
did you know its infested with dutch the whole forum?
though they tend to be nice when they'r not posting ;)
 

pepslet

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Fear us dutchies!! :D

Altough I'm not a typical "belgian disrespecting" dutchie, my parents live in belgium, so I actually like the country and it's people...as long as they're not speaking french ;)
 

ElectricHead

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I dont have a prob with new weps(or no "old" weps) in a new game. In fact, I think its one of the main things that makes it a new game. This way, I have a bunch of NEW weps to master, just like I mastered ALL the weps in UT.( I still have trouble with that Redeemer-jump tho....any pointers would be appreciated...:D).

Besides, the ShockCombo isnt the most powerful "standard weapon" (meaning everything but the Redeemer) in UT anyway.
A full charge of the BIORifle is over 400 damage points(read this somewhere but dont remember where)...so someone with Big-Keg-O-Health and the Belt will be VERY dead with a full charge of goop. If they dont include that or ANY weps(even the MiniGun, and i'm a MiniWhore) in U2 then its ok...there wil always be something new to learn.



EH
 

WildfireX

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Basically this makes a sad sort of sense. All of these weapons were from Na Pali except for the AutoMag and the dispersion pistol. The "expansion pack" weapons are apparently returning, and I would personally bet on a Razorjack-weilding Skaarj class in the game, meaning a Razorjack. You can also pretty much assume someone's gonna make a mod.

Still, you do have to be careful with what you add/remove.
 

hal

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That's interesting considering that Computer Games World Magazine reported that the ASMD and Flak were both to be included. Of course, I tend to believe Mike Verdu. :)
 

Tetris L

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Damn, I'm out of office for 3 days and miss all the action. ;)

A number of major disapointments in the Mike Verdu Q&A for me:

"2. Will it filter out alot of cheats that UT didnt?
We'll be relying on Epic for updated [anti-cheat] code - I'm sure they have learned a great deal from the experience with UT."

Errr? Anti-cheat is Epic's job? Is that part of the U engine? Anyway, I'm sure they'll do a great job, like they did for UT. (cough cough ... not) :mad:

"4. Will there be an ASMD shock rifle?
Nope. But there are 15 weapons total, including lots of new cool stuff."

No shock, that's indeed a shock. I don't care if they have tons of other nice weapons instead. The ASMD simply belongs to Unreal. You wanna make a game with no ASMD, no Flak, no Nalis, ...? Fine, do it, but don't call it Unreal if it has nothing to do with Unreal! :mad:

"7. What api is U2 going to have native or optimized support in? both Opengl and Direct3D?
Direct3D"

So it's confirmed that any other render system has been dumped. :(

"11. Will there be any multiplayer features designed with tournaments kept in mind?
Keep in mind that Unreal II has a heavy emphasis on single player game play. UT took the Unreal franchise to the next level in multiplayer game play, and we want to do the same for the single player."

Which is why I'll probably be playing PlanetSide instead of U2. :(

" Not to say that we won't have a kick-ass multiplayer game with some innovative new features - but we aren't building a competitor to Tribes2."

No, looking at the XMP description it sounds like you don't build a competitor, but a rip-off. :mad:

"14. Can players play co-op in Unreal2?
Co-op is currently not in the cards."

It has been rumored for long time due to some comments by the dev team, but I think this is the first official confirmation. All I can say is: This sux industrial size assage. You don't emphasize on multiplayer game modes, then at least give us decent co-op. :mad:

"16. Will there be multi-processor SMP support in U2?
This is a question for Epic."

How is that a question for Epic? Again, it's not the engine that has to be coded multithreaded, but the whole game.

"18. Any big improvements in the network code in terms of 50 plus players online ... ?
We won't be supporting 50 players on-line at the same time."

So, what is "expanded" about the expanded multiplayer mode? It seems like a T2 rip-off, except with less players. :mad:

"21. Will those kick ass Krall appear in Unreal2?
The Skaarj will make a return appearance from the first game, but the rest of our creatures, characters, and enemies are new."

IMO the Skaarj is new too. That ugly muscular U2 thing hardly looks like the original Skaarj. You only called it Skaarj to have at least one single little bit that is related to U1 somehow, to justify that you called the game an Unreal sequel. :mad:

"27. Will there be a demo-version?
This is up to Epic and Infogrames. I'm currently assuming that we're going to release a demo - but not until near the release of the whole game."

Hmmmm .... what is "near"? Two weeks or so? Epic released the UT demo long enough before the game to be able to make a few changes to the game based on the feedback they got from the demo. Legend would be wise to do the same.



Legend try hard not to give out any info about their game so-called "Unreal 2", but lately whenever they release a new bit of info it turns out to be a disapointment for me. They totally ignore what the oldschool Unrealers and the hardcore UT players have to say. :( :mad:

To put it short: I'm more and more pissed off. PlanetSide, here I come.
 

Stryker8

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if you don't like it then don't put your time in making the game look bad.
*flash* asmd is not unreal *flash*
its the unreal universe what makes unreal a great game
don't see why you all are making a big deal out of this, they are making a sequel out of unreal, so its only normal that exiting new things are being brougt to the scene, while other stay the same.
 

ASMDFreak

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Originally posted by TTRStryker8
i hardly think noone is going to buy u2 cause there aint no shock in it, how smallminded are you,
you'r looking at one of the most advanced eninge in the world, being produced by one of the best development team around, and you'r complaining about a shock rifle??

Omg I wonder if I should even have to point this out to you ...I'm small minded because of MY perception of the game being apparently too far removed from the game mechanics of Unreal/UT ?It is you that is extemely small minded for disagreeing on a point and twisting it (in a very unsophiticated/child like way) into a weak flame .And as far as engines go where does that enter into the thread here ?People like you wade into arguments ,lose the plot and take it off tangent ,resorting to cheap attacks ...I am not commenting on the engine because it is totally irrelevant to THIS thread .FWIW the engine will be outclassed by the doom 3 engine but anyway lets not get off topic eh ?? No shock rifle in U2 WILL certainly ,absolutely disillusion the vast majority of good UT players .Unreal Warfare ,when it appears will wipe U2 from the face of the earth .Unreal 2 will sell because of the brand name ,the developers know it and so should you .It is supremely irionic that you laud the development team as being one of the best when all they are doing is taking the safe route of producing a BRAND NAME game sequel .I find it hard to believe that you are so small minded (and apparently stupid) as to not be able to see this ...I'll give you a little tip -->I wouldn't attempt to interpret a person based on a post on a message board .People that do this are either :
1.idiots
2.have no self esteem
3.are under 15 years old

which one are you ?

OH btw i am a Unreal/UT level designer and can understand and discuss unreal series game mechanics a LOT better than you .Are you seeing the danger of interpreting a person from a single post yet ? knock knock ?The entire game mechanics of the multiplayer element will be altered to the point of it losing the unreal/UT identity .Despite your bllind faith in a development team to produce a product you haven't seen aside ,Unreal 2 will lose most of the present audience in the multiplayer areas ,it will be played of course but UW is the real deal and this will be a tide me over till then game for most .Allegedly a sequel it screams expansion pack and NO not simply because it lacks a shock rifle .You can be CERTAIN that epic will include a shock rifle in Unreal Warfare .That concludes the lesson ...please don't adress me again
 
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hal

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First off. Take a deep breath guys! :D The personal barbs only muddy the waters of debate!

I too am disappointed because of the missing ASMD. My only hope is that there is an equivalent weapon that isn't called ASMD or ShockRifle and that Mike is just being evasive. It's one of the most unique weapons in all of FPS gaming. It fills a very neat gap in weapons strategy.

Maybe they're doing this to really set it apart from the UT part of the series (you know "brand development") so that there is a real demand for both?

I don't know, but I was disappointed in some of the answers that Mike gave too. TTL summed it up nicely.
 

pepslet

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Because you don't want him to adress you anymore, I'll do it instead.

Originally posted by ASMDFreak

And as far as engines go where does that enter into the thread here...

he's referring to a good point. A very good development team, a very good engine, all things which people can discuss about, but instead a lot of people are whining about 1 weapon which goes out.

[/i]

OH btw i am a Unreal/UT level designer and can understand and discuss unreal series game mechanics a LOT better than you

1) knowing how to build levels for a game does not immediately make you a person who can discuss the game's mechanics and put other people down, and certainly not when the other guy..

2) is also a mapper (check his sig, he's a mapper for a wwII mod)

[/i]

I find it hard to believe that you are so small minded (and apparently stupid) as to not be able to see this ...I'll give you a little tip -->I wouldn't attempt to interpret a person based on a post on a message board .People that do this are either :
1.idiots
2.have no self esteem
3.are under 15 years old

which one are you ?

Funny that you should say this, because you doing exactly the same with him. He makes 1 post, and you start ranting knowing more them him etc.

So the question is, which one are you? 1, 2 or 3?

So sorry, but you'll have to try harder then that :rolleyes:. Please lose the hypocrasy (<-- spelling? :D) and try again.
 

Tetris L

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TTRStryker8:

if you don't like it then don't put your time in making the game look bad.
You missunderstand why I am complaining. I'm complaining because I care about the game. If I wouldn't care, I wouldn't b*tch. I'd just proceed and try the next game on my list, like I did with other games before. But Unreal is different. It's been my game of choice for long long time, and I want U2 to be a great game. But from what I've heard lately I'm concerned that Legend is going into a direction that I don't like at all.
its the unreal universe what makes unreal a great game
What defines the "Unreal Universe" for you, except the Unreal logo on the game box?
don't see why you all are making a big deal out of this, they are making a sequel out of unreal, so its only normal that exiting new things are being brougt to the scene, while other stay the same.
What stays the same? They've changed all characters, all creatures, all weapons, all environments, ...
 
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