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#1 |
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Flak Monkey
Join Date: Nov. 28th, 2000
Location: Finland
Posts: 185
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I just love that title.
![]() Well what I wanted to ask hasn't so much with creatures to do but anyway.. Does the capacity variable in creaturefactory really work as it should when you set it to -1 (no limit)? 'Cause when I did that, it only spawned one monster and when I killed that one no new ones were spawned. And do monsters and other pawns always show up in multiplayer (online) games?
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-smattbac |
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#2 |
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I think I can answer the second part...servers have a setting
bNoMonsters (think that's it) which can be set to true or false. Tho I think this doesn't apply if the server has a monster specific MOD running.
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-shadow- ................ |
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#3 |
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Or maybe the CF was set to Hidden spawning...
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Chris Toth ------------- Chris@message.hu
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#4 |
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Flak Monkey
Join Date: Nov. 28th, 2000
Location: Finland
Posts: 185
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The CF worked fine when I set capacity to 100 or any other number, and I tried setting bCovert to false also but with no luck.
Well, it's not so much of a problem, I just set it to 100000 or something. ![]() So bNoMonsters is the only thing that can keep monsters from showing up in online games? Well that's ok then I guess. You can check my site (link in sig) if you want to see some shots from the level I'm working on atm.
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-smattbac |
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