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#1 |
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What do you think an armour shard should like?
I've just coded an armour shard that is just the same as a health vial except it's for armour.
Any ideas on how it should look? |
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#2 |
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Registered User
Join Date: Jan. 30th, 2000
Location: Weaverville, NC USA
Posts: 316
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Hmmm, that's a tough one.
Maybe you could just make little baby sized thigh pads . Or perhaps what I would do is just make a very simple flat Hex shaped design that would rotate. And put a nice metal texture on it with the U logo on the front.Not very creative I know but I wouldn't want to get too crazy with the design. I would keep it simple.
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"So now you know. And knowing is half the battle." -- G.I. Joe |
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#3 |
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Make it look like the old one except it should look very shiny like titanium and is filled with dark blue swirling liquid.....also i add to that message we were talking about earlier....
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#4 |
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An old one?
I didn't know there was one before. Was this in Unreal? |
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#5 |
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It should look like the ones in Q3!
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#6 |
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You should first think of the style of the pickup:
-Realistic (Sth like a couple of ceramic plates, like the ones used in Kevlar suits) -HC DM-like...(It can be anything but it should symbolize armor/power/sth like that... e.g. Q3 Armor shards )
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Chris Toth ------------- Chris@message.hu
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#7 |
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Sounds interesting Ciced, Is this piece of code a side project?
You should be creative enough to come up with sometihng.
__________________
Phrase of the day X 365: It was okay for DaVinci to walk around in women's clothes, don't be afraid to do the same. |
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#8 |
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I've made a thread in the super secret forum about it.
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#9 |
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going for a sort of mix of the realistic & symbolic approaches: how about a small metal bolt, on its side, about the same height as the health vials?
Make a it a sort of sheeny dark blue-ish texture, so it looks like a pickup rather than a piece of metal just sitting there.
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<tarquin> great work on the llama hud, Wormbo. I really felt like puking
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#10 |
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Registered User
Join Date: Jul. 14th, 2001
Location: Here
Posts: 4
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Or...
A helmet with glowing green eyes...
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www.rogueclan.co.uk
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#12 |
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Make it environment mapped.
__________________
Chris Toth ------------- Chris@message.hu
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#13 |
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What's environment mapped?
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#14 |
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Changes shades in freaky ways. I think.
Make it like a coffee thermos, just with liquid metal inside that you pour on your skin.
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Phrase of the day X 365: It was okay for DaVinci to walk around in women's clothes, don't be afraid to do the same. |
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#15 |
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Env. Map simulates the reflection of the surrounding area on the surface of the mesh. It just simulates it because it projects a pre-defined texture onto it.
It makes the surface shiny and curvy...you can make a nice chrome or mercury material with it.
__________________
Chris Toth ------------- Chris@message.hu
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#16 |
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How about a Tiny Hammer and Anvil for Hammering out the dents and dings in your armor or maybe just a small Shield.
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#17 |
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i didnt do evil school to be called Mr
Join Date: Jun. 20th, 2001
Location: UK
Posts: 296
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umm, isnt there one in GOTY mutator?
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Dissector of Reality and Dreams
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#18 |
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GOTYE where?
Might give me some inspiration. At the mo I'm thinking a cube with a little diamond end sticking out each one. And the little diamond ends will be a glass but with wierd funny stuff inside. |
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#19 |
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Registered User
Join Date: Mar. 5th, 2001
Location: alberta
Posts: 71
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How about a potato chip?
Or like Mary Kate and Ashley's heads rotating around?
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Thanks |
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#20 |
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Registered User
Join Date: Mar. 5th, 2001
Location: alberta
Posts: 71
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Sorry, I just varnished my coffee table and the fumes must be getting to me
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Thanks |
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