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Old 6th Aug 2001, 01:30 PM   #1
Euphoric Beaver
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What do you think an armour shard should like?

I've just coded an armour shard that is just the same as a health vial except it's for armour.

Any ideas on how it should look?
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Old 6th Aug 2001, 01:43 PM   #2
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Hmmm, that's a tough one.

Maybe you could just make little baby sized thigh pads . Or perhaps what I would do is just make a very simple flat Hex shaped design that would rotate. And put a nice metal texture on it with the U logo on the front.
Not very creative I know but I wouldn't want to get too crazy with the design. I would keep it simple.
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Old 6th Aug 2001, 01:57 PM   #3
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Smile Good idea....

Make it look like the old one except it should look very shiny like titanium and is filled with dark blue swirling liquid.....also i add to that message we were talking about earlier....
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Old 6th Aug 2001, 02:12 PM   #4
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An old one?
I didn't know there was one before.
Was this in Unreal?
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Old 6th Aug 2001, 02:35 PM   #5
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It should look like the ones in Q3!
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Old 6th Aug 2001, 02:42 PM   #6
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You should first think of the style of the pickup:
-Realistic (Sth like a couple of ceramic plates, like the ones used in Kevlar suits)
-HC DM-like...(It can be anything but it should symbolize armor/power/sth like that... e.g. Q3 Armor shards )
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Old 6th Aug 2001, 03:04 PM   #7
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Sounds interesting Ciced, Is this piece of code a side project?
You should be creative enough to come up with sometihng.
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Old 6th Aug 2001, 03:09 PM   #8
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I've made a thread in the super secret forum about it.
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Old 6th Aug 2001, 03:14 PM   #9
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going for a sort of mix of the realistic & symbolic approaches: how about a small metal bolt, on its side, about the same height as the health vials?
Make a it a sort of sheeny dark blue-ish texture, so it looks like a pickup rather than a piece of metal just sitting there.
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Old 6th Aug 2001, 03:21 PM   #10
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Or...

A helmet with glowing green eyes...
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Old 6th Aug 2001, 03:29 PM   #11
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If it's just this one item that will be used with the rest of the UT's default inventory, make sure it fits together with them.
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Old 6th Aug 2001, 03:30 PM   #12
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Lightbulb

Make it environment mapped.
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Old 6th Aug 2001, 03:55 PM   #13
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What's environment mapped?
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Old 6th Aug 2001, 04:36 PM   #14
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Changes shades in freaky ways. I think.

Make it like a coffee thermos, just with liquid metal inside that you pour on your skin.
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Old 6th Aug 2001, 04:56 PM   #15
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Env. Map simulates the reflection of the surrounding area on the surface of the mesh. It just simulates it because it projects a pre-defined texture onto it.
It makes the surface shiny and curvy...you can make a nice chrome or mercury material with it.
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Old 6th Aug 2001, 06:53 PM   #16
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How about a Tiny Hammer and Anvil for Hammering out the dents and dings in your armor or maybe just a small Shield.
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Old 6th Aug 2001, 07:10 PM   #17
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umm, isnt there one in GOTY mutator?

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Old 7th Aug 2001, 03:13 AM   #18
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GOTYE where?
Might give me some inspiration.

At the mo I'm thinking a cube with a little diamond end sticking out each one. And the little diamond ends will be a glass but with wierd funny stuff inside.
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Old 7th Aug 2001, 05:05 AM   #19
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How about a potato chip?

Or like Mary Kate and Ashley's heads rotating around?
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Old 7th Aug 2001, 05:42 AM   #20
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Sorry, I just varnished my coffee table and the fumes must be getting to me
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