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#1 |
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Registered User
Join Date: Aug. 19th, 1999
Posts: 8
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UT bullet-time key bindings
Just a FYI... If you want Max Payne-style bullet-time in UT singleplayer, at the console type:
set input rightmouse slomo 0.3 | onrelease 1.0 While you hold the right mouse button down, you'll be in bullet-time. Of course, rightmouse is pretty much everyone's alternate fire, so you might want a different binding. middlemouse? Incidentally, this trick should work for any Unreal engine game. If you can't access the console, do it in the user ini. Find the RightMouse= line in your user.ini, and make it: RightMouse=slomo 0.3 | onrelease 1.0 Needless (and I mean needless) to say, this is a single-player only deal. *chuckles at the thought* Cheers, - JbP |
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#2 |
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that sounds pretty cool. thanks for the info.
__________________
[16:58] <moke`hapy> the puke is the money shot |
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#3 |
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Assault player
Join Date: Dec. 26th, 2000
Location: Behind you
Posts: 762
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betta change that to onrelease SLOMO 1.0
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#4 |
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Registered User
Join Date: Aug. 19th, 1999
Posts: 8
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Oops, thanks ION_Ace, that's a typo
![]() Should be: (from the console): set input rightmouse slomo 0.3 | onrelease slomo 1.0 (or in user.ini): RightMouse=slomo 0.3 | onrelease slomo 1.0 |
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#5 |
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what's Max Payne bullet-time like? I can't get to the game for hours from now!
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#6 |
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what does it do?
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#7 | |
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Assault player
Join Date: Dec. 26th, 2000
Location: Behind you
Posts: 762
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Quote:
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#8 |
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Registered User
Join Date: Aug. 19th, 1999
Posts: 8
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Are you sure?
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#9 |
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Assault player
Join Date: Dec. 26th, 2000
Location: Behind you
Posts: 762
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yes
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#11 |
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Registered User
Join Date: Aug. 19th, 1999
Posts: 8
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*installs UT to check..*
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#12 |
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Registered User
Join Date: Aug. 19th, 1999
Posts: 8
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Works fine for me. While the rightmouse button is held down, you're in bullet-time -- as soon as it's released, you return to normal speed.
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#13 |
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JbP?
Aren't you the guy who was working on the admin console thingy a looong time back? WHERE IS IT!? I wannit already! ![]() BTW, I'm the guy who used to be Nightmare, sooo... just so you know. |
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#14 |
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Assault player
Join Date: Dec. 26th, 2000
Location: Behind you
Posts: 762
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cshp kicks ya if ya got admin console, no ?
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#15 |
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like I give a crap about CSHP. 98% of my gaming is offline anyway.
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#16 |
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Registered User
Join Date: Sep. 1st, 2000
Posts: 26
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This is very cool. But is there a way to make this a toggle switch instead of one that I have to hold down?
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#17 |
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Registered User
Join Date: Feb. 14th, 2001
Posts: 41
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check out a mod called lazy latrix.. the guy that made it left ut but im sure u can still find it on fileplanet.. if you cant find it email me and i will upload it somewhere
it used to be hosted by planet unreal does the timing effect ranodmly and adds slowed down sounds and bullet trails.. its REALLY cool. 1 of the best mutators i ever played.. /me goes to reinstall lazy matrix
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