How do you get the basic "feeling" that you want out of a map?

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OpFor

Feeling suicide, thats O.K.
Apr 26, 2001
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I'm trying to do a TF2: Brother Hood of Arms map, the one with the desert town, from screenies, and I can't seem to make my map closed in, or big enough, or even the right layout to give me the right "feeling" of the maps I see in the screenies. Can someone give me some tips?
 

Gullonefox

TBUILDT Webmaster/Mapper
Nov 27, 2000
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Time.. thats the Key element, Spend time.. Adjust the lighting. and SOUND also... Sound in my opinion can make or break a level.
Also scale plays a big part.. yes that dreaded word Scale! Look at those screens and look at the hight of the player in the screens and adjust the scaleing of the map to a Inf player model..
But after all that Time is the main thing.. The more you use the editor the easyer it will become.!