![]() |
|
|
#1 |
|
Registered User
Join Date: Mar. 26th, 2001
Posts: 31
|
Can anyone tell me what this option in DŁD Rendering does?
Under what circumstances should it be on or off? Also, was playing Hydro-16 t'other day. I noticed that the fog up by the shield belt was missing. Any ideas why? RM |
|
|
|
|
|
#2 |
|
I guess you already found the advanced options.
No idea about AGP textures, but I turned them off. Fog: It's either volumetric lighting or vertex fog I myself found that no fog on Hydro helps a lot
|
|
|
|
|
|
|
#3 |
|
Could it higher my frames if I turn the fog off?
I mean it's sorta like cheating ![]() I cranked up the brightness higher then normal so I can see the dark shaded areas a bit more like on Deck16 since Meelobee killed me so much times from the place under the redeemer.
__________________
|
|
|
|
|
|
|
#4 |
The~oreca is a self-confessed brightness CHEATER! ![]() AFAIK turning fog off on lower spec. systems does help a bit, AGP textures should be turned off unless your GFX card doesn't have much memory (<16MB.) as it uses system memory to store textures via the AGP bus. |
|
|
|
|
|
|
#5 |
|
Volumetric Lighting determines the "fog" effect on Hydro.
It's pretty painful on my system (on the intro at least). I guess I could try it in a real game - I kinda miss it.
__________________
"Let every nation know, whether it wishes us well or ill, that we shall pay any price, bear any burden, meet any hardship, support any friend, oppose any foe, to assure the survival and success of liberty." John F. Kennedy My Rig(s) |
|
|
|
|
|
|
#6 |
|
AGP tedxtures slow the machine down way too much, i think it was suposed to tell the card to use most of its AGP bandwidth. i think ill try it again later to se if theres any effect. but vertex fog will need volumetric lighting enabled to work, u will tell if thats on by lights with lines in them.
__________________
I SellZ computers naow Still down, not out.. fighting the creek of life with no paddles. |
|
|
|
|
|
|
#7 |
|
I think fog is turned off in D3D by default. I could see it fine with my Voodoo card, but when I switched to a GeForce based card it disabled the fog.
|
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|