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#1 |
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Beagle-1!!!
B-1, I just played your map Landing. AWESOME. See, I really need to say this to you: just sharpen the map, It´s already done.
Ask someone for better textures, a smoofer ground and so. Like the sand: "blocky". Put machineguns in better/balanced positions, like on the UNCOVERED rooftop. Put some TRENCHES. Put some FX, like explosions in random - but far from players´ - positions. Liked very much the map. Real maps shoud see this one, and give a 80% to it. Congratulations., nicely done map.
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quiquidlatinedictumsitaltumuidetur cthlhusumtummihitentaculumest [Removed by BU Admins] |
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#2 |
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not so shinmai
Join Date: Apr. 1st, 2001
Location: The Land of Rising Sun
Posts: 1,118
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Thanks, CAVERNA2K!! I'm glad that someone found its potential!
![]() I've been trying to contact Los at "RealMaps Beta Testing" forum by posting a question there and pm'ing him but had no answer. I really want to put this map at that forum so that more people can test it. Oh yeah, I forgot that there was something called "M2" in INF. ![]() I'd better throw in a few of them in there. |
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#3 | |
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insignificant
Join Date: Mar. 15th, 2001
Location: singapore
Posts: 2,784
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Re: Beagle-1!!!
Quote:
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#4 |
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are thier trenches on a beach like the one in normandy? NO!
The tide comes in rather far, and would wash them away. Unless you are talking about trenches on the defending side.
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#5 |
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not so shinmai
Join Date: Apr. 1st, 2001
Location: The Land of Rising Sun
Posts: 1,118
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YEAH, what yurch said.
In your face, DeRailer!! j/k ![]() Don't worry, that is only a beta map, and I'm planning on adding more things like M2s in the bunkers, maybe some trenches where appropriate, some flowers in the Higgins boats for decoration, and maybe some bikini girls playing beach volleyball there.
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#6 |
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insignificant
Join Date: Mar. 15th, 2001
Location: singapore
Posts: 2,784
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Kool, throw in some beach balls as well.
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#7 |
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bikini girls+online gamers.
NOT a good combination.
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#8 |
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insignificant
Join Date: Mar. 15th, 2001
Location: singapore
Posts: 2,784
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Team B got more fun elements in it IMO.
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#9 | |
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not so shinmai
Join Date: Apr. 1st, 2001
Location: The Land of Rising Sun
Posts: 1,118
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Quote:
In the bunker, there's a little chance of getting hit, and you can always duck in for cover. |
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#10 |
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Beagle... those screenies are making me horny... :X
Must... download... MAP....!
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<Shrap> What is pubes ? |
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#11 | |
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not so shinmai
Join Date: Apr. 1st, 2001
Location: The Land of Rising Sun
Posts: 1,118
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Quote:
![]() Meanwhile, more screeny. Quite a scenery to behold. |
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#12 |
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Last one looks really nice.
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#13 |
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Hella Potential
This map has a great theme, and a lot of potential. It looks like its still pretty early in production. Textures do need work. The "edge" of the sand texture is too obvious. Do you plan on putting up some kind of map border?
And although the water team should have the disadvantage, you may want to help them out with some sort of cover. Pretty much sniper bait right now. Great start. Jaymian
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Spank you very much
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#14 |
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not so shinmai
Join Date: Apr. 1st, 2001
Location: The Land of Rising Sun
Posts: 1,118
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Yes, I'm planning on setting up some sort of map border on the sides although I haven't thought of what could look natural. Maybe some barbwire fences.
And I have been thinking about the landing team's disadvantage as well. I don't know what I can do. It looked pretty helpless in the movie, too. I don't wanna throw in some unnatural covers just to make the game fair. I'll have to think about that. Thanks for the feedback.
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#15 |
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insignificant
Join Date: Mar. 15th, 2001
Location: singapore
Posts: 2,784
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Good thing u put an barrier at team A's cliff else I might jump down into the water again like RuralJapan.
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#16 |
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/me licks lips
damnit why does mapping have to be so hard? BTW did you use terrian boxy thingy or one big box with all the stuff inside that big box? |
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#17 |
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insignificant
Join Date: Mar. 15th, 2001
Location: singapore
Posts: 2,784
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One big box+all the stuffing in it.
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#18 |
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insignificant
Join Date: Mar. 15th, 2001
Location: singapore
Posts: 2,784
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BTW, Beagle.
I kinda like that picture I took, do u mind if I trademark it with ur permission? I might want to make a sig out of it. |
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#19 |
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I love DM-INF-Landing.
Beagle you just have to remake it as an EAS map when 2.86 comes out. |
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#20 | |
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not so shinmai
Join Date: Apr. 1st, 2001
Location: The Land of Rising Sun
Posts: 1,118
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Quote:
And by all means, knock yourself out with any screeny you take in my map. EAS map? hmm...I don't even know how to make an AS map yet. I guess I'll have to go back to tutes for more learning.
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