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#1 |
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The Big TKing Problem...
Hey INF team, you gotta do something about this fast or your going to have a big problem on your hands. I know I'm not perfect, and I accidentally TKed Gryphon but thats not the point.. the point is some people are doing it on purpose and we need stricter punishments on servers for them. Like a two-strike rule or something. Just having your score go negative isn't enough.
But, I have a mutator that works with Infiltrtion called 'Team Beacon' it puts a big beacon over friendly people and nothing over enemies. So you know who your shooting at. Its pretty primitive but it works. ------------------------- "For the power of darkness shall smite over any bullet, and rend through any armor. "
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#2 |
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New and Improved
Join Date: Jul. 6th, 2000
Posts: 873
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<BLOCKQUOTE><font size="-1">quote:</font><HR>it puts a big beacon over friendly people [/quote]
your aware that this is a realism mod right? <center> </center> |
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#3 |
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The patch will allow people to be voted off. That should help immensely. What we need to have is that if you're voted off say, more than twice in a day, then you'll be banned from the server for the day.
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#4 |
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Lets see how the voting system works out, and take it from there. (Also, you cant just quit and rejoin with this patch, so our probs may be solved.)
If you are like me, you like the extra strategy that having friendly fire on gives...and creates better team play....so if we can vote a-holes outa here, then so be it. |
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#5 |
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I know its not realistic but which you rather have : being shot down by some loser who's on your own team and waiting the whole game out or have a slightly irrealistic beacon over teammates heads?
------------------------- "For the power of darkness shall smite over any bullet, and rend through any armor. "
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#6 |
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New and Improved
Join Date: Jul. 6th, 2000
Posts: 873
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<BLOCKQUOTE><font size="-1">quote:</font><HR> slightly irrealistic [/quote]
ohh yeah...its only slightly irrealistic to have a big thing floating around your head...hmmm <center> </center> |
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#7 |
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Adept
Join Date: Oct. 19th, 2000
Location: Germany
Posts: 471
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I have played on a server tonight that had these settings:
Red team: RussianT Blue team: Woodland FriendlyFireScale: 0% FriendlyFireDamage: about 50% I think. That means that if you shoot someone on your team you take damage not him. Of course there were people moaning about the two skins being the same. But I think it's the most fair skin combination. Both pretty good camo and still you can notice the difference pretty good. Anyway I was shot more often by my teammates than by the enemy, and everytime I thanked the settings that's not me who is punished for their stupidity or triggerhappiness. And it just doesn't allow lamers to make TK'ing their sports. In real life you'd probably get booted if you repeat to down more team members than enemies real quickly. That's not possible in Inf. And banning people who just shot teammates because they are so excited (instead of TK'ing with intention) is not fair. My favorite settings so far on public servers, although I usually prefer realism. |
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#8 |
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What I love is that is a mod for a game called Unreal Tournament and we have people using the word irrealistic. That's sad. LOL
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#9 |
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Adept
Join Date: Oct. 19th, 2000
Location: Germany
Posts: 471
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Maybe that's because "real" has it's origin in Latin and many languages use it in one form or another.
In German it is "irreal" not "unreal" and I think it's similar in other languages. |
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#10 |
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Yes I know, but I clearly stated irrealistic, which even in German is not a word.
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#11 |
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And the guy who said it is from the USA...
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