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#1 |
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Registered User
Join Date: Apr. 29th, 2000
Posts: 242
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hehe wow I never tried using the 2d editor. I just cut out a cube at the bottom, made a cylinder, rotated it then junctioned it and subtracted.
Wonder if there is any cons to that method... |
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#2 |
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I'm trying to cut an archway but i cannot get my brush to have straight edges and a convexed edge at the top any brush help would be great
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#3 |
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Use the 2D editor. You can build a (flat) thing with it by inserting and deleting verteces. When you're done you got to extrude or revolve the thing for hallways and arches.
Mess around a little to get to know the thing. ![]() It never hurts to help ... |
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#4 |
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Thanks again
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#5 |
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Nope
![]() With the 2D editor you can make a slice of your hall, extruding it for straight parts, and revolving it to make it go around a corner in a nice curve. Try that with intersecting and deintesecting. ![]() I didn't know this when makin my first map, so all the tunnels have 90 degrees corners. It looks cool tho. Ued rules, but it's sometimes hard to find out how to do stuff. ![]() It never hurts to help ... |
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