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Old 24th Mar 2000, 09:51 AM   #1
kowalski
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Angry

Please help me some1!!!!!!!

I cant get Unreal to run at all. When i try to start the game, it crashes an gives me an error message usaully of the 'General Protection Fault' or 'Assertion Failed' type.
The furthest i've got is, is picking your character then, when i try to begin the game, it crashes.

In total there are at least 5 different error messages that i get!

I've tried lots of things, but none of them have been successful. I have all the latest drivers for my hardware. I have checked using DirectX diagnostic tool, the only thing it comes up with is that my Soundcard drivers aren't certified.

My hardware is as follows:
AMD K6-2 333Mhz
Gigabyte GA-5SG100 mainboard
STB Velocity 4400 16mb TNT
128mb Ram
SoundBlaster PCI64
8Gb hard drive
56k modem (ISA)

Any help in this matter would be greatly appreciated. If necessary i could mail screen dumps of error messages.
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Old 24th Mar 2000, 12:42 PM   #2
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Question

Have you tried going into safe mode?


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Old 24th Mar 2000, 06:27 PM   #3
kowalski
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Yes i have, but it can be tempremental aswell, it usualy runs ok - so i am led to think that it could be a possible sound card compatability issue as SafeMode runs without sound?
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Old 25th Mar 2000, 11:02 AM   #4
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Have you tried reinstalling UT and/or Windows?
I had a similar problem for a while and reinstalling windows did the trick [img]/~unreal/ubb/html/smile.gif[/img]


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Old 26th Mar 2000, 04:25 PM   #5
kowalski
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Cheers, i'll try that, but my install of windowsis not that old so i dont know if that'll work. I was told that dodgy memory could be to blame, but i think it could be a compatability problem between my soundcard and rest of system?
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Old 26th Mar 2000, 04:35 PM   #6
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that's possible. do you have the most recent drivers for your sound.vid card and all that?


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Old 26th Mar 2000, 04:41 PM   #7
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yeah, i've got all the latest drivers from the manufacturers. The only thing, as i said before, is that the SoundBlaster driver isn't Microsoft DirectX certified.
Would this make such a drastic difference???

I thought about a motherboard bios update - i'm willing to try anything! It seems that there is nothing that'll get it to work [img]/~unreal/ubb/html/frown.gif[/img]

I did hear that u can get a OpenGL wrapper for Glide though and i thought about trying that.
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Old 26th Mar 2000, 05:05 PM   #8
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Having the driver certified doesn't really make much of a difference.

If you haven't tried using the new 5.08 detonator drivers, I'd suggest those, even though they're beta, or maybe the 3.68 ones.

Also, yeah, if there's a BIOS update available, do it. It's not as drastica measure as you'd think, and updating the BIOS can help solve lots of weird compatibility issues.

Don't mess with any of those wrappers. They're useful, but a lot of them put useless overhead on your system that can slow down performance. I wouldn't recommend using them at all.



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Old 26th Mar 2000, 05:26 PM   #9
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thanx for the help. I'll get the bios update asap.
I'll try those new detonator drivers aswell.
thanx again - its much appreciated [img]/~unreal/ubb/html/smile.gif[/img]
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Old 26th Mar 2000, 05:40 PM   #10
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I hope it works for you. I forgot to mention, you can get those 5.08 drivers from http://www.reactorcritical.com/

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Old 26th Mar 2000, 06:07 PM   #11
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cheers again for all your help! [img]/~unreal/ubb/html/smile.gif[/img]
hopefully that'll get it sorted and i can actualy play the dang game!!!!!

thanx [img]/~unreal/ubb/html/smile.gif[/img]
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Old 26th Mar 2000, 08:57 PM   #12
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aaaaaaaaarrrrrrrrrrrrggggggggggghhhhhhhhhhh!!!!!!!!!!!!!!!!...........well guess what! it still doesn't work [img]/~unreal/ubb/html/frown.gif[/img] sob sob
i'm actualy pulling my hair out.

The detonator drivers didn't make a difference and there doesn't seem to be abios update for my motherboard, although i did notice something rather strange going on.
I have a gigabyte GA-5SG100 motherboard, but on boot up, it says that its a GA-586SG motherboard! what the hell?????

i'm convinced that there's some sort of conflict going on, either in software or hardware.

I read tonight that Visual Basic runtime files could affect UnrealEditor to the point that it wouldn't load or it was caused to crash - perhaps i have a similar problem as i do have VB6 Proffessional edition installed on my machine.

I just dont know whats left to try [img]/~unreal/ubb/html/frown.gif[/img]
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Old 27th Mar 2000, 02:47 AM   #13
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I got a lot of errors too, including that assertion error. Evidently on some CDROMS the install reads a lot of copy protection intentional errors (grr. $#@$ copy prot!). How I got it to work was copying the whole CD to my hard drive and installing off that. Worked perfect.

Hope this helps.

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Old 27th Mar 2000, 11:47 AM   #14
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VB could be causing an issue, but if you have 225f of unreal, I wouldn't think so.

Your motherboard, however, well, that does sound like a problem. If the board is one thing but the BIOS identifies it as another, you might want to get in touch with gigabyte's technical support, it could be a BIOS problem or something like that - they would know how to fix it.

Sorry I couldn't give you better news on that one.


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Old 27th Mar 2000, 04:30 PM   #15
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Thanx Casper, i'll give it ago and get back to u. sounds like it might just work

i think i will also try to contact gigabyte over this one, but i think that might be a dead end anyway cause its a discontinued model? [img]/~unreal/ubb/html/frown.gif[/img]

thanx once again guys
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Old 27th Mar 2000, 04:50 PM   #16
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thats it, i'm gonna give up. [img]/~unreal/ubb/html/frown.gif[/img]

Thanx casper for the idea of copying the CD to hard disk first but it hasn't solved the problem. It actualy did start up fine but when i tried to change the resolution it crashed with an error message - which ahs always been the case if it didn't crash on loading
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Old 27th Mar 2000, 05:01 PM   #17
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You know, if you are really desperate to get UT running you could just try wiping out your entire machine and do a clean reboot.
If have a problem I just can't get around I'll do this........ but it's reserved for extreme cases only.


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Old 27th Mar 2000, 05:16 PM   #18
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Hang on..... go and try out the new 4.13 patch before you do anything drastic. http://www.planetunreal.com/features/utpatch.shtml
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Old 27th Mar 2000, 08:14 PM   #19
kowalski
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its the original Unreal, NOT UnrealTourament that i'm having problems with
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Old 28th Mar 2000, 05:55 PM   #20
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try that new 226A patch, see if that helps?

otherwise, sorry I couldn't help. ;-(


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