Here you can view your subscribed threads, work with private messages and edit your profile and preferences Registration is free! Calendar Find other members Frequently Asked Questions Search Home

Go Back   BeyondUnreal Forums > Mods > Infiltration > Infiltration Development

Reply
 
Thread Tools Display Modes
Old 15th Apr 2000, 11:18 PM   #1
Gringle
Registered User
 
Join Date: Apr. 11th, 2000
Location: USA
Posts: 199
More Assault Q's

I hate only asking questions on the message board, but since you guys are all such a big help, I thought, "what the hell". I posted these on the "Assault Properties" thread, but it's kinda dead. So, here's the questions:

1.) Okay, how can I make it so that when a certain objective is reached, you spawn from a further point (i.e. Overlord)?

2.) And finally, how do I make an objective to be simply to *go* somewhere? By this I mean, making it an objective, to, say...I dunno...get into some room.

As always, your help would be greatly appreciated [img]/infopop/emoticons/icon_smile.gif[/img]


------------------
---Gringle, webmaster of The Redeemer
Gringle is offline   Reply With Quote
Old 16th Apr 2000, 12:41 AM   #2
bastard_o
Lead Designer
 
bastard_o's Avatar
 
Join Date: Aug. 20th, 1999
Location: Epsom, Surrey, England
Posts: 1,476
Re: More Assault Q's

You can toggle PlayerStarts by just triggering them, so say you want 16 player starts for team 0, 8 in area A which are the first set and 8 in area B which are the second set, set all 16 to to have the same tag name, set the A's to be enabled, B's to be disabled, when you trigger the player starts tag all A's will turn off B's will turn on...

Maybe make the Fortstandard to trigger a despatcher then the despatcher can trigger the PlayerStarts and other things [img]/infopop/emoticons/icon_smile.gif[/img].

Just have a Invisible FS with a large radius.

Bastard'O


bastard_o is offline   Reply With Quote
Old 16th Apr 2000, 01:49 AM   #3
Gringle
Registered User
 
Join Date: Apr. 11th, 2000
Location: USA
Posts: 199
Re: More Assault Q's

Ahh, of course. I knew it had to be something along those lines. Thanks, Bastard'O. You just never disappoint, do you?? [img]/infopop/emoticons\icon_wink.gif[/img]

------------------
---Gringle, webmaster of The Redeemer
Gringle is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:33 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer