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Old 20th Jul 2000, 03:55 AM   #1
TerOmen
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Desert Canyon Map(not finished)

Hey, just wanted to see what everyone thinks so far.





You'll probably want a p2 300 with 128mb minimum to play it. I'd suggest a 400/voodoo 2 though for smooth frame rates.

Teromen
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Old 20th Jul 2000, 08:21 AM   #2
mp*lennon
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hooray

looks pretty awesome...
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Old 20th Jul 2000, 11:42 AM   #3
Zundfolge
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Yeah, looks real cool

post a beta up on Real Maps*

"Sometimes a scream is better than a thesis."
-Ralph Waldo Emerson
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Old 20th Jul 2000, 02:05 PM   #4
INF_Neo
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looks like a lot of polys, especially the 2nd picture. What's the highest count you get?

Neo
I N F I L T R A T I O N
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[This message was edited by Neo on Jul 20, 2000 at 15:10.]
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Old 20th Jul 2000, 10:05 PM   #5
disturbed
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Most of Tero's maps are fairly high poly, but they look great. Nice to see something new from you, Tero!

<hr color="#00FF00" size="1" align="left" width="50%">
<font face="Geneva,Verdana,sans-serif" size=-1 color="#FFFFFF">Jon Merriman (a.k.a. Disturbed)
Infiltration Beta Tester</font>
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Old 23rd Jul 2000, 02:35 PM   #6
TerOmen
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Old 23rd Jul 2000, 02:39 PM   #7
TerOmen
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The cpu you need to run these maps costs around $50 normaly. I got mine for $25 and it runs it smooth with 8 bots having a huge firefight.
Just a comment. [img]/infopop/emoticons/icon_cool.gif[/img]
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