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Old 11th Aug 2000, 09:28 PM   #1
JonnyBoy
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ok this one might be a toughy

ok, as you might know my newest map is dm-lighthouse, a depiction of Boon Island lighthouse off of the coast of southern maine. So far i made the island, with water surrounding it(looks very cool) and the tower. now i need to make the house, the boat house the harbor and a boat anchored near the harbor. But, my question is, for the light tower i want a very large and very bright light that flashes on and off. i don't want it to "swivel" because this lighthouse doesn't do that in real life. if you need a picture to help out just ask and i'll get one.


thank you
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Old 12th Aug 2000, 12:59 AM   #2
T101
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If you just want the light to turn on and off periodically, then I'd say you might want to try an LT_Pulse type as your light. Thing is, though, that it seems to slide in intensity, instead of flipping on and off.

Alternately, I guess you could use a StochasticTrigger with all the randomness removed (i.e. MinRecheckTime=MaxRecheckTime and TriggerProbability=1.0), combined with a triggerlight.
I think you need to set the InitialState to AlwaysActive for the StochasticTrigger, and to AlwaysActive for the light.
I've just tried this, but haven't gotten it to work yet...
But I think that is the way to go.
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Old 12th Aug 2000, 03:12 AM   #3
garrett
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trigger light

set initial state to trigger toggle [img]/infopop/emoticons/icon_smile.gif[/img]
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Old 12th Aug 2000, 04:04 AM   #4
T101
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Sorry, you're right, it's TriggerToggle (that was just me trying to type quickly)
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Old 12th Aug 2000, 09:10 AM   #5
JonnyBoy
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hey t101

hey t101, that first you were talking about sounds good acrually, because thats actually what i want it to do. but the thing is i don't have that type of light in my actor browser.
i have these.

charge light
distance light
overheat light
flashlight
queen teleport light
sightlight
spotlight
torch light
trigger light
trgger light
trigger rad light

could it be that i have unreal ed2?
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Old 12th Aug 2000, 10:54 AM   #6
T101
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Nope: the standard light has a property LightType (under lighting), that can be set to LT_Pulse.

However: the light does not stay off, it just goes on and off and on again continuously. I think you can set the period (LightPeriod).


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Old 12th Aug 2000, 11:09 AM   #7
JonnyBoy
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ohh

ohh ok i get it. thanks
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