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Old 30th Dec 2000, 11:21 PM   #1
Eliwar
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Join Date: Aug. 14th, 1999
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hey, is there any way to select more than one texture eg. a secting box while mapping? I have a huge terrain and I want to change all the underwater textures but doing adj coplaner selects the part above water too.

Or am I just screwed into taking a half hour to select all the needed faces?

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Old 31st Dec 2000, 12:37 AM   #2
u.k.m
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have you tried selecting all textures on the same brush (shift+b)?
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Old 31st Dec 2000, 12:52 AM   #3
Eliwar
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its all one piece, the landscape is. did it in 3ds max. I don't think I'll be releasing it since I don't think that many of your machines can handle a 500-700 poly count that well. my machine runs very nice. it'll be my own personal botmatch map

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Old 31st Dec 2000, 07:22 AM   #4
JonnyBoy
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darkliege if you want i could probably get that poly count down alot if you let me take a look at it. i won't change or add anything to map, i can just reduce some of the polys.


also, theres a couple of things you can do. you can hold control and then click on every texture you want, or you can right click on a texture, hit the select button, and that brings up a whole mess of ways to select a lot of textures.


if you want me to help you out my email is down there somewhere.

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Old 31st Dec 2000, 08:31 PM   #5
Eliwar
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I doubt it unless you made the terrain really blocky. its rather smooth. I have no real intentions to release this.

and yes I know about the ctrl-click stuff. its just that the whole underwater section was 940 or so faces. just took a bit of time.

oh, is there anyway I could get someone to create a realistic amphibious entry vehicle?

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