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Old 17th May 2001, 04:04 PM   #1
Euphoric Beaver
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When I put the Biter Fish in the UnrealEd there floating around happily. but when I start the level they aren't there.
I don't know if it's got something to do with the master flock pawn but when I try to put the Biter Fish Master pawn in UnrealEd it doesn't appear.
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Old 17th May 2001, 08:01 PM   #2
BitBasher
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I think you have to add the BiterFishSchool into the level, not just a single biterfish.

Checkout the demo map I posted on this thread: http://forums.planetunreal.com/showt...threadid=43915

That small demo map was used for a lift with glass walls, but I stuck a BiterFishSchool into the pool, just for fun.

Note that if you read the UScript for a BiterFishSchool, you'll notice that they'll vanish if you can't see em. This is done to speed up the game so that the game doesn't have to spend any time rendering a bunch of fish you can't see.

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BitBasher's Temporary UED Page - Lots of OUTDATED UED tutorial links, and simple beginner demo maps.
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Old 18th May 2001, 10:28 AM   #3
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Cheers!
But now I have another problem.
I can get the Biter Fish working perfectly, but in only one pond. Is it possible to put differant schools in differant ponds or do I have to trigger them using thing factories.
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