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Old 16th May 2001, 11:08 PM   #1
KiloDelta
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Question

so i got my editor back up and running from the UTJB incident.

now for something totally unrelated:

i know this HAS to be possible.

in the Unrealed.ini file, theres a line that says: "Device=SoftDrv.SoftwareRenderDevice" for each of the viewports.

what do i put after "Device=" to make it use DirectX instead?

thanks in advance,

kilo
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Old 16th May 2001, 11:34 PM   #2
Slick_Willy
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When you put your windows in Direct3d this line will modify automatically.
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Old 17th May 2001, 06:10 PM   #3
KiloDelta
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i'm an idiot:

how do i do this?
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Old 18th May 2001, 06:10 AM   #4
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is that when u r click on the desktop, and change the graphics settings to D3d instead of glide or Opengl???
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Old 18th May 2001, 08:41 AM   #5
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You just click the tool bar and choose direct3d.

Edited to remind you to choose software again before you run the map from the editor for testing, otherwise the game will crash.
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Old 19th May 2001, 01:50 PM   #6
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Thumbs up

cool
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