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#1 |
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Registered User
Join Date: Apr. 10th, 2000
Location: manchester
Posts: 4
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i have a problem..i think to much[paranoia]..
i can never work out which is the best setting for UT..D3D or OPENGL..so i am calling upon the experts advice..PLEASE PLEASE help me peeps and tell me which is the best one to use [img]/~unreal/ubb/html/smile.gif[/img] |
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#2 |
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Registered User
Join Date: Apr. 10th, 2000
Location: manchester
Posts: 4
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i have a geforce pro ddr aswell if that makes any difference on the choice [img]/~unreal/ubb/html/smile.gif[/img]
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#3 |
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if you use a geforce the best choise shoot be to run on openGL. this should work the best (if you have run the opengl setup)
i find that opengl is one of the best setings for all games. but thats just my opinion! [img]/~unreal/ubb/html/smile.gif[/img] ![]() THiS iS THe WoRD FRoM THE GReaT HeLL BRiNGeR |
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#4 |
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Registered User
Join Date: Apr. 21st, 2000
Location: POA - RS - Brasil
Posts: 6
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Using a tnt2 with nvidia 514 drivers the UT opengl runs fine to me. a bit dark - no problem. The game looks better. In w98 some crashs, in 2000 run ok.
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#5 |
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Registered User
Join Date: Nov. 10th, 1999
Location: Staten Island, NY
Posts: 188
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D3D seems to run better than openGL on my GEforce. I've used openGL on some machines to get around compatibility problems.
![]() You walk the thin line between glory and despair, soon you shall cross over it. (Anyone know what movie this was from?) |
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#6 |
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The biggest problem with OpenGL is that the drivers for most cards aren't that good.
You'll have to choose which settings are right for your particular card on case by case basis. As I don't have a GeForce card, I don't know which ones are better than others. If OpenGL works for you without problems, use it. It(usually) is faster and looks nicer. Otherwise, D3D is the way to go. ![]() -Wolf Blackstar "A chainsaw! find some meat!" PuF: Bring on the pain! Our hearts go out to Prophetus. God bless you, we wish you the best. |
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