Here you can view your subscribed threads, work with private messages and edit your profile and preferences Registration is free! Calendar Find other members Frequently Asked Questions Search Home

Go Back   BeyondUnreal Forums > Mods > Infiltration > New Version Suggestions

Reply
 
Thread Tools Display Modes
Old 19th Apr 2001, 04:20 PM   #1
DarkBls
Inf Ex-admin
 
DarkBls's Avatar
 
Join Date: Mar. 5th, 2000
Location: France
Posts: 4,551
Lightbulb

<u>Suggestion for body behavior in fighting situation:</u>

</p>
<ol>
<li>

When you fire a weapon, your shoulder absorbs the force of the recoil, right ?
But while you are running and turning. Would you be unbalanced in RL ? If yes, INF need it.&nbsp;</li>
<li>

When you run at full speed and you hit a small obstacle with your legs/feet, you must falling on the ground (prone). It will certainly refrain people to run while aiming with a scope &nbsp;</li>
<li>

You should not have to jump to go up stairs. Because I never saw a sane guy jumping to do that ! If the obstacle is below your knee, you do not have to jump to get over it.&nbsp;</li>
<li>

When you jump on someone he must fall on the ground.&nbsp;</li>
<li>

Often discussed. But a sneak key would be useful.</li>
</ol>

<b>Vote for this thread ! </b>
__________________
-------- In Vino Veritas --------

-New to Infiltration? Check out the Official Infiltration FAQ and Member's Infiltration FAQ.

Last edited by DarkBls; 19th Apr 2001 at 05:10 PM.
DarkBls is offline   Reply With Quote
Old 19th Apr 2001, 04:40 PM   #2
[DiE]x8668k
Skilled
 
[DiE]x8668k's Avatar
 
Join Date: Oct. 4th, 2000
Posts: 289
How do you look through the scope while running?

It is damn hard to do that in RL, possibly impossible.

[DiE]x8668k
[DiE]x8668k is offline   Reply With Quote
Old 20th Apr 2001, 02:53 AM   #3
The_Fur
Back in black
 
The_Fur's Avatar
 
Join Date: Nov. 2nd, 2000
Posts: 6,205
Hey DB you can allready kill people by jumping on them... It happened to me yesterday. I jumped down from a container (i forgot which map) and i heard that umpf sound followed by a sort yelp. So i stopped to look what it was and when i turned around i saw a guy lying dead at my aproximate landing place
__________________
"States are not moral agents; those who attribute to them ideals and principles merely mislead themselves and others."
-Noam Chomsky

"Ignorance, and admiration arising from ignorance, are the parents of devotion and obedience"
-Dostoyevski
The_Fur is offline   Reply With Quote
Old 20th Apr 2001, 05:38 AM   #4
Dr.Dase
Registered User
 
Join Date: Feb. 26th, 2001
Posts: 281
DarkBls, let me get this right, you're running for president, right?!?

Moving and firing must be a LOT more inaccurate, i haven't fired a real weapon on the move, but i do it at times with my airsoft FA MAS, and you really CAN'T! aim when running like a maniac, you can walk and aim somewhat accurate, but that's without recoil....

But running and gunning, it can be done, but forget hitting ****, it might suppress someone, but a hit.....no way....spray and pray....
Dr.Dase is offline   Reply With Quote
Old 20th Apr 2001, 06:12 AM   #5
DarkBls
Inf Ex-admin
 
DarkBls's Avatar
 
Join Date: Mar. 5th, 2000
Location: France
Posts: 4,551
Talking

Quote:
DarkBls, let me get this right, you're running for president, right?!?
LOL !
I encourage thread rating, because new popular suggestions will be identifiable, more easily

I never shot while moving too... And I cannot, because all my firearms have not enough recoil to feel any trouble.
I think it just a logic though. (Maybe I'm wrong)
__________________
-------- In Vino Veritas --------

-New to Infiltration? Check out the Official Infiltration FAQ and Member's Infiltration FAQ.

Last edited by DarkBls; 20th Apr 2001 at 06:41 AM.
DarkBls is offline   Reply With Quote
Old 20th Apr 2001, 06:34 AM   #6
Dr.Dase
Registered User
 
Join Date: Feb. 26th, 2001
Posts: 281
You actually don't need recoil to see the adverse affects of moving when firing. Almost anyone can get their hands on either an air gun or maybe airsoft gun, then shoot some at about 10 metres and see how well you aim, then try to walk towards the target and shoot at the same distance, then try running! Then try strafing and firing at the same distance.

You'll notice that when immobile, you can hit almost bullseye every time, if you aim good, when walking, you might miss by a few inches with pistols, even more with rifles, because they are harder to hold stable when moving. Running and strafing fast will probably cause you to miss by yards with rifles, you might hit with pistols.

Then try with a friends aid to take the time it takes for you to, from standing position, with the weapon by your side, to take aim and shoot, and actually hit too. A pistol is fast as hell, a rifle might take a second or more to get correct aim.

Then, try to recreate the stunts you pull off in Infiltration, run like a maniac and shoot fully auto and hit at 50 metres, then see how well that works in a realistic setting.
Dr.Dase is offline   Reply With Quote
Old 20th Apr 2001, 06:43 AM   #7
DarkBls
Inf Ex-admin
 
DarkBls's Avatar
 
Join Date: Mar. 5th, 2000
Location: France
Posts: 4,551
BTW i didn't talk about accuracy but body balance...
__________________
-------- In Vino Veritas --------

-New to Infiltration? Check out the Official Infiltration FAQ and Member's Infiltration FAQ.
DarkBls is offline   Reply With Quote
Old 20th Apr 2001, 07:54 AM   #8
Kisen_K
S&M Airlines
 
Join Date: May. 12th, 2000
Location: Norway
Posts: 1,093
I really like your ideas here DarkBls, I voted a 5
__________________
Kisen_K is offline   Reply With Quote
Old 20th Apr 2001, 07:55 AM   #9
Lord_Bunker
Registered User
 
Join Date: Apr. 18th, 2000
Posts: 1,811
i think something is off with the scopes, they always seemed lined up, i've noticed from my experience that scopes need to be lined up a bit like anything else.

here's and idea, when you have a scope howbout you just turn at the waist when looking through it. if you've ever played hidden and dangerous you should now what i'm talking about. that would be more realistic, it'd be hard to even turn all the way around without peaking down.

but if you do that they shuld add a peak butten that just lowers the rifle a bit, and lets you look over the scope. irl you wouldn't lower the rifle all the way to the hip, youd just lift you head a bit, and look around the scope.
Lord_Bunker is offline   Reply With Quote
Old 20th Apr 2001, 09:45 AM   #10
Dr.Dase
Registered User
 
Join Date: Feb. 26th, 2001
Posts: 281
DarkBLS, i know, but the balance is directly transferred to accuracy, if you don't have correct stance, aim is difficult, and to absorb recoil.
Dr.Dase is offline   Reply With Quote
Old 20th Apr 2001, 10:20 AM   #11
Shrap
Beaver
 
Join Date: Oct. 29th, 2000
Posts: 1,013
Jumping on people

I think I have a problem with Inf because when I walk or jump on other persons, I die ! WTF ????
Shrap is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:12 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer