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Old 10th Apr 2001, 02:35 PM   #1
BobTheFearlessFish
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SPawn kill suck. everyone realises this and i think a good solution would be, while unrealistic, a period when you cannot shoot, even where you cannot see the enemy. maybe the mappers could limit the area which you could move in so people can get into positions befor ethe round starts. Im sure most people have encountered someone sending greanades at the doors of one of the bases. this period would give people a chance to get into position and if the enemy were invisible it would stop it being abused. tell me what you all think, it would be a bit unrealistic but could improve gameplay, in real life soldiers choose their own insertipn points anyway dont they, especially on this small scale
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Old 10th Apr 2001, 07:36 PM   #2
The_Fur
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The problem is not the game, the problem is the map lay-out.
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Old 10th Apr 2001, 08:53 PM   #3
NotBillMurray
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How about a phased in spwn period. Spawn 4, pause, spawn 4, pause, spawn 4. THis way you can use any map, and people have a chance to move it. And if they should not move (ie afk'ers), they are spawnfragged and won't lead to timeout games.
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Old 11th Apr 2001, 12:57 AM   #4
The_Fur
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yup in future we may see wave respawns, maybe like this i don't know. Anyway the solution is simply more spawn points rather then less people spawning together.
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-Noam Chomsky

"Ignorance, and admiration arising from ignorance, are the parents of devotion and obedience"
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Old 11th Apr 2001, 05:42 AM   #5
DarkBls
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Of course, the best way to get rid of it, is to play like nice people do: With only 1 life
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Old 11th Apr 2001, 06:01 AM   #6
Excelsiore
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Angry Spreading the blame

IMHO, spawnkills are the server admins fault, why do they have maps with only like 12 spawnpoints(6 per team) on 16 player servers????
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Old 11th Apr 2001, 08:28 AM   #7
Lolo Konijn
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Angry

It's not the same problem but is more annoying: If you throw a grenade at the nme starting point, just before the round is over, you can kill a couple of nme's. You won't get the kills but there are 1 or 2 nme's less.

I hope they can fix this problem
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