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#1 |
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Registered User
Join Date: Mar. 1st, 2001
Posts: 30
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Hey I just downloaded U4E version 6 and the patch.
My question is is that there are seemingly over 34 weapons in the game...Does that mean you can have over 34 weapons available per game... ...or does it mean each class only has certain weapons? What I mean by this is check this out: http://www.planetunreal.com/u4e/U4E_Docs/U4E-Docs.htm Does each row specify a class or are all weapons available somehow? Thanks a lot ...waiting for infiltration 2.85... |
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#2 |
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Go to the Mod menu and click U4ET config. You'll get a big intimidating-looking menu
![]() use this menu to replace UT weapons with U4E weapons. I recommend sticking a Flamethrower in there somewhere. Can't go wrong with flaming death. ![]() The classes have powers and abilities unique to them. Read the FinalClassPlan file for more on that and how to use these powers. I won't tell you a certain class "rules" or "sucks", you can form your own opinions. You may like classes I don't. A human has no class powers but he gets additional default weapons. Some like that, I prefer playing a class. Have fun
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#3 |
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To make things more interesting, replace ammo with weapons.
__________________
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#4 |
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Registered User
Join Date: Mar. 1st, 2001
Posts: 30
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thanks
ok thanks a lot.
Does each class have class specific weapons? |
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#5 |
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As Nightmare sez, read the FinalClassPlan. Different classes have different default weapons, yes, but you'll want to read that document to understand what's going on.
When in doubt, boot 'er up and try out some different configurations. You'll learn quickly. Pete -PlanetUnreal |
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#6 |
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Registered User
Join Date: Mar. 1st, 2001
Posts: 30
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ok
ok! thanks for the quick reply
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