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#1 |
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Registered User
Join Date: Mar. 9th, 2001
Location: GIZA
Posts: 10
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Wow, I can't wait! I really hope the game will be good as reports are saying. System requirements for this baby is gonna be HIGH, so start saving your hard earned green paper now. I mean a game pushing100 to 150% more polygons then the first Unreal...come on. By then the Geforce "4" might be out...due to Nvidia's dedication to bring something new out every six months. Anyway, I hope they keep the translocator but maybe modify it a bit so that you can translocate not only yourself, but up to 3 or 4 of your friends/clan members, etc. at once! That would be cool. Also, the rocket launcher is a keeper. The homing system needs to be a little more accurate though. Other types of rockets for the weapon would be cool too like: High Impact rockets (blazing speed while in flight, and major damage to terrain/buildings or death when hit directly by it, leaving a crater where impacted). How about some "Smart Rockets" where the rockets will search and destroy the opposing team members rockets if they are near. I hope that the ability to travel from planet to planet and space station to space station (flawlessly) will be considered in the game/multiplayer version. This idea was one that is/was in consideration for the game Dark Sector. But I think that Dark Sector is actually the code name for Unreal 2. Unreal 2: Dark Sector? Sounds good to me. I also have noticed a VERY strong similarity between a character from the Unreal Technology Video and the Dark Sector game. Go here: http://www.3dactionplanet.com/darkse...ntyHunter5.jpg for the image of this character that I THINK is the same character in the Unreal Technology Video where you see him (back facing you) walking through a hall of some kind. If you haven't seen the Unreal Technology Video go here: http://www.dailyradar.com/features/g...ge_1444_1.html and maybe you'll see what I mean. Sneaky, sneaky. The answer may just lie in the new issue of PC GAMER for April. This issue is including info and screenshots of Uneal 2!! At least, that's the rumor. I get a copy a.s.a.p...do the same!! Well,we still have about a year left,so start saving for a new system that will handle this beast!
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*****ORION***** |
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#2 |
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Sorry, but U2 and Dark Sector are UTTERLY different projects.
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Keeping the Unreal SP community alive: http://www.unrealsp.org. My Unreal Tournament mapping portfolio: http://www.hellscrag.net.
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#3 |
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Then what is darksector?
Will it be based on the new Unreal engine?
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#4 | |
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Dark Sector = UT2?!
Quote:
Here it says that Dark Sector is the follow up to Unreal tournament. Does this mean that there will be both Unreal 2 & Unreal Tournament 2? It must be so, according to the press releasle message above! Anyone know?
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#5 |
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Ermm... if you look down this forum you will notice several references to Unreal Warfare.
This has been announced as effectively being UT2. ![]() Don't know anything about this Dark Sector thingy though... |
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#6 |
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Registered User
Join Date: Mar. 9th, 2001
Location: GIZA
Posts: 10
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I have read the responses. After reading PC GAMER, I am now truly convinced that Dark Sector IS NOT Unreal 2. However, I believe that it IS a project related to the Unreal series in some way. Dark Sector is being handled by Epic Games. It is possible that it just may be Unreal: Warfare which could be the follow-up title to Unreal Tournament. Or just a whole new game in all. But I doubt it. For those of you who don't know what Dark Sector is, stop by here: http://www.3dactionplanet.com/darksector/ and read about it. Also, click on "Concept Art" on the left hand side at the top.
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*****ORION***** |
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#7 |
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Sorry you're still wrong.
Unreal 2 is the sequel to Unreal, being developed by Legend Entertainment Unreal Warfare is the sequel to Unreal Tournament, being developed by Epic Games Dark Sector is a game being developed by Digital Extremes. It is their spin on the UT style, but is in no way related to Unreal. Digital Extremes worked with Epic on the creation of Unreal and UT. BUT, the companies have long since split to work on their own projects.
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Keeping the Unreal SP community alive: http://www.unrealsp.org. My Unreal Tournament mapping portfolio: http://www.hellscrag.net.
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#8 |
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But why does it say in the press release that Dark Sector is the followup to Unreal Tournament then?
Did they lie or what? I think it's like this: Unreal -> Unreal 2 Unreal Tournament -> Unreal Warfare = Dark Sector But i could be wrong...
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#9 |
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I'm sorry but I actually got around to reading that press release about Dark Sector, and it is clearly not UT2.
They mention it being a "follow-up" to UT, but it is made clear that they are speaking in terms of using the gameplay and engine from it as the starting point for the MMPE which is Dark Sector. NOT a sequel. Sorry guys. Hellscrag is very, very, likely to be totally correct in his assessment... as he usually is with this kind of thing.
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Phong:Now you must join them into a giant robot to battle Nullzilla Bob:You're kidding, right? Nullzilla, Reboot, season 2 |
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#10 |
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Why thank you
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Keeping the Unreal SP community alive: http://www.unrealsp.org. My Unreal Tournament mapping portfolio: http://www.hellscrag.net.
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#11 |
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Registered User
Join Date: Mar. 9th, 2001
Location: GIZA
Posts: 10
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Okay, okay already. Go here everyone: http://www.3dap.com/features/firstlooks/darksector/
Now I was never saying that this WAS the follow-up to Unreal 2 or Unreal Tournament 2, I said it COULD be a follow-up to those games. If you read my earlier posted message I even said that it MAY BE A WHOLE NEW GAME ALL IN ALL. So...just my two cents. Just because part of a game company splits off to make their own game, doesn't mean that it is NOT a sequel to an Unreal game. Sure Digital Extremes is on their own with this one....but maybe it is called Dark Sector because it is a "working title or name" for a future release of the Unreal series. A game company would never say for sure or not because there needs to be some element of surprise or hype for the gaming community in the end. Unreal Tournament 2: Dark Sector? or is it Unreal Tournament 2: Warfare? I don't know, you don't know, and nobody will know for sure until more info is released. I was just stating some very interesting points that I have seen from various web sites concerning Dark Sector and what a STRONG resemblance it bears to the Unreal series. But, that is just my humble opinion and nothing else.
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*****ORION***** |
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#12 |
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No criticism of you intended m8, it's just fact. Digital Extremes was always an entirely separate company to Epic, they were just working together. Now, the companies have no involvement of this kind. Epic is creating Unreal Warfare, Legend Unreal 2, and Digital Extremes, Dark Sector.
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Keeping the Unreal SP community alive: http://www.unrealsp.org. My Unreal Tournament mapping portfolio: http://www.hellscrag.net.
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#13 |
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Registered User
Join Date: Mar. 9th, 2001
Location: GIZA
Posts: 10
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ROGER THAT!!
At any rate, this only adds more sweat (hopefully) games for us to play! Three new games of high quality potential is fine by me. We need more of these for the PC gaming environment. Lets just hope that we don't have to spend too much for an upgrade to play! Got a question Hellscrag. Know anything about Nvidia chipsets? How about 3D Blaster Annihilator 2 (64)w/ Geforce 2 GTS chipset in particular. If you do or anybody else does, please e-mail me at : sgtskinner@hotmail.com I have had a few problems with it, that's why I ask. Thanks-SGT.SKINNER
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*****ORION***** |
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#14 |
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Sorry m8 not really the best tech expert, but try me, what kind of problems?
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Keeping the Unreal SP community alive: http://www.unrealsp.org. My Unreal Tournament mapping portfolio: http://www.hellscrag.net.
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#15 |
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Registered User
Join Date: Mar. 9th, 2001
Location: GIZA
Posts: 10
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GeForce
Well when I play Unreal Tournament my video card will lock up when I use either OpenGL or Direct 3D. Direct 3D is my choice selection since the video card I use has a Nvidia chipset. I have the same problems when playing Undying, which is built around the Unreal Engine. Now the funny thing is, is that I can play Quake 3 in 32 bit textures, 32 bit color, high detail on everything, and play at a rez of 1280x1024 with about 60 fps without any problems whatsoever. I have all the current drivers (as of now) for the card (made by Creative) and the chipset (Nvidia) and Direct x8a. Not sure how to fix this problem with Unreal Tournament. One more thing...when I boot up my pc, I get a "NO SYNC" message flashing on my monitor too. This causes me to have to reboot every darn time I boot up. If you or anyone has some advice, I would be VERY thankful. Thanks!
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#16 |
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Adept
Join Date: Dec. 13th, 1999
Posts: 139
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Digital Extremes and Epic Games were never one company. They were two separate companies that collaborated for Unreal and UT. There was a planned merger during the development of UT but it didn't pan out in the end.
Dark Sector is a massively multiplayer game using the Unreal Tournament -> Warfare engine. Unreal Warfare's details are sketchy at best at this point. In all likelihood it will be a Tribes 2-like game. Digital Extremes has integrated flying vehicles and enhanced space-related stuff into the UT engine. Unreal Warfare has got the usual additions of course. They are 2 separate games. |
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#17 |
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Think of it this way:
DigitalExtremes worked with Epic to create UT. The next thing (or "follow-up" project) is Dark Sector. Just like Legend can say their "follow-up" to Unreal:Return to Na Pali is Wheel of Time. Though, clearly, it is not a sequal to it. The reason why you should not think Dark Sector is "UT2" is that Epic is working on a project right now that is code-named "Unreal Warfare" (also the name of the engine in it's current state). You can see the direction that it is headed by the technology they are pursuing. Having said all that, Im thinking to myself- good, that means I'll be buying 3 cool games in the next 18 months.
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#18 |
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Join Date: Jul. 22nd, 2000
Posts: 1,051
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Didn't read any of the posts but Dark Sector is Unreal:Warfare
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#19 |
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/me smacks head.
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#20 |
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pffft gnome
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Keeping the Unreal SP community alive: http://www.unrealsp.org. My Unreal Tournament mapping portfolio: http://www.hellscrag.net.
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