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Old 11th Feb 2001, 10:50 AM   #1
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As I have learned from technical specifications of the Unreal Tournament, the only supported protocol for UT is TCP/IP. Somebody claims that it could be played through the IPX/SPX protocol. Is there anyone to clarify the discussion?
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Old 11th Feb 2001, 03:55 PM   #2
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I seem to remember hearing that too, but there isn't really a good reason to use ipx over tcp/ip except that it's SLIGHTLY easier to set up

only slightly tho
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