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#1 |
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Guest
Posts: n/a
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I've noticed that when I load my map fresh in UEd, it's pulling up textures in the browser that I tried once but don't actually exist in the map anymore. Is Unreal Tournament loading these textures up with the map too? If so, how can I tell UEd that I'm not using those textures anymore?
Thanks! |
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#2 |
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Registered User
Join Date: Jul. 7th, 2000
Posts: 1,334
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It is pulling them up because they're still being used. UnrealEd keeps track of all sides of a brush, seen or not. If you want there is a way to remove them from being used but it's rather long. Drop by Wolf's Unreal (http://unreal.gamedesign.net/) and go into the Tips section=>Faq. It's somewhere towards the bottom regarding texture removal.
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