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Old 11th Jan 2001, 05:20 PM   #1
Kracov
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Join Date: Jan. 10th, 2001
Location: m0tardville
Posts: 14
Exclamation

i am a new Unreal Tournament fan. i just started playing it a couple weeks ago on Normal diff and im still trying to beat Xan. i have a few questions that would really help satisfy my unreal experience.

i was wondering if its possible to increase the maximum number of bots to over 16?
does anyone know where to get the Valkyrie model?
i have over 30 models and skins now. i cannot use about 5-8 new ones that ive downloaded and properly installed them. they are from different authors and sites. my question is, is it because the bot configuration has a model limit or something?
how do i replace that stupid pistol from U4E? i miss the enforcer.

i have v436. but i just cant change it to over 16 bots in Team games. is that why? cuz its only for deathmatch or something? anyways, there must be something in the unrealtournament.ini file that i can edit to increase the max number of bots or models.

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Old 12th Jan 2001, 12:48 PM   #2
Nevar
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Join Date: Feb. 7th, 2000
Posts: 339
I'm not sure but you might be able to edit the UT.ini to maxteamsize=32. Or you can open the console and type addbots <number> to you hearts content or your system bogs down. As far as I know there is a 32 bot/skin limit which you can setup..Look at your defuser.ini for original weapon order... and edit your user.ini..From personal experience the more crap you add to UT the slower it goes and crashes increase..Look here for more console commands
http://unreal.epicgames.com/


[Engine.PlayerPawn]
WeaponPriority[0]=Translocator
WeaponPriority[1]=ChainSaw
WeaponPriority[2]=ImpactHammer
WeaponPriority[3]=enforcer
WeaponPriority[4]=doubleenforcer
WeaponPriority[5]=ShockRifle
WeaponPriority[6]=ut_biorifle
WeaponPriority[7]=PulseGun
WeaponPriority[8]=SniperRifle
WeaponPriority[9]=ripper
WeaponPriority[10]=minigun2
WeaponPriority[11]=UT_FlakCannon
WeaponPriority[12]=UT_Eightball
WeaponPriority[13]=WarheadLauncher
WeaponPriority[14]=None
WeaponPriority[15]=None
WeaponPriority[16]=None
WeaponPriority[17]=None
WeaponPriority[18]=None
WeaponPriority[19]=None
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