News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > BeyondUnreal > Games > Unreal Tournament Series > Original Unreal Tournament

Reply
 
Thread Tools Display Modes
Old 28th Dec 2000, 07:24 PM   #1
Glacophane
Registered User
 
Join Date: Dec. 28th, 2000
Posts: 2
Question

I've been playing UT for awhile now and i have yet to figure out how to make my weapon invisible or even smaller. I get fragged often or miss a shot cuz i can't see around some of the weapons. I wanted to know if there is a way to just have the crosshair visible and not the weapon(s) that i am using.
__________________
"One shall stand..One shall Fall..."
-Optimus Prime
Glacophane is offline   Reply With Quote
Old 28th Dec 2000, 07:30 PM   #2
8-4-7-2
Registered User
 
8-4-7-2's Avatar
 
Join Date: Mar. 6th, 2000
Location: Germany
Posts: 6,962
Talking

No problem.
Under preferences -> game or something like that there is a "weapon hand" option. Set this to "hidden"

A higher resolution also helps.
8-4-7-2 is offline   Reply With Quote
Old 29th Dec 2000, 02:58 AM   #3
Boom
Rumpshaking Moderator
 
Boom's Avatar
 
Join Date: Mar. 28th, 2000
Posts: 4,200
It takes a while to get used to, but its worth it. You get better fps, and you can see more of your enemies and stuff. Just get used to using that bar at the bottom of your hud to see what weapon you are holding. I have been using hidden weapon for months, and I still regularly fire into a room full of enemies with an enforcer, when I think I am loading up rockets.
__________________
]LoL[ Boom|BuF
Boom is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:46 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer