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#1 |
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Registered User
Join Date: Dec. 2nd, 1999
Location: New Jersey (I'm really a New Yorker)
Posts: 39
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When I play UT in openGl mode I the brightness does not change when I adjust the setting.
And if I might also ask, will there be an option to use GL extensions like in the Quake 3 demo or is it already being used some how? |
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#2 |
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Registered User
Join Date: Dec. 10th, 1999
Posts: 4
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I'm sorry but I have no answer, more a question. How are you running UT in OpenGL? There is no GL support. Only GLIDE and D3D
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#3 |
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Registered User
Join Date: Dec. 2nd, 1999
Location: New Jersey (I'm really a New Yorker)
Posts: 39
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OpenGL is one of the options I get on the select video card screen, at least I think it is there or maybe I've gone mad again.
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