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Old 16th Nov 2000, 07:21 PM   #1
rick2
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My torchflames get straight lines appearing in them and disappear when looked at from various angles. I've tried rebuilding a number of times. Any ideas. Thanx
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Old 16th Nov 2000, 10:07 PM   #2
Graeme
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I'm not sure what you mean by strait lines, but I have the same problem with them dissapearing from certain angles and would like to know if there was a way to fix it too.
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Old 17th Nov 2000, 12:50 PM   #3
TaoPaiPai
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It is normal and you cant get rid of them.These straight lines are the sheet seen from the side (the torchflames are made of two perpendicular translucent sheets)
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Old 17th Nov 2000, 05:17 PM   #4
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ok, that's what I thought
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Old 18th Nov 2000, 06:37 AM   #5
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OK. So why does this problem not appear in UT game itself?
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Old 18th Nov 2000, 12:50 PM   #6
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I'm just guessing, but maybe they used more than 4 sheets
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Old 19th Nov 2000, 08:37 AM   #7
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Lightbulb

Have you made translucent sheets?
If so, try doing them non-translucent masked,that might reduce the problem.
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Old 19th Nov 2000, 02:47 PM   #8
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ok
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Old 20th Nov 2000, 06:23 AM   #9
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Could someone help me out and explain how i can produce a torchflame using a volumetric brush? Much appreciated.
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Old 20th Nov 2000, 07:11 AM   #10
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1. Choose a flame texture (e.g. in GreatFire.utx).
2. Create a volumetric brush. I think there are Height and Radius settings, set Height to the height of the texture and Radius to half the texture's width. Then choose a number of sheets, most maps have 2 sheets.
3. Add special (transparent, semisolid)
4. Put the flame texture on all of the flame's surfaces.
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Old 20th Nov 2000, 07:20 AM   #11
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Thanks Fuzzpils just what i wanted to know
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