News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > Unreal Development > Mapping

Reply
 
Thread Tools Display Modes
Old 8th Nov 2000, 09:39 PM   #1
Kray
Time chaser
 
Kray's Avatar
 
Join Date: Sep. 17th, 2000
Location: Fool's Paradise
Posts: 2,239
I'm trying to create some custom objects. According to Wolf's Tutorials (and a few others), one way of doing this is to use the SKEW BUTTON, but I can't find it anywhere. I did a search on this forum, no answer, but I got this:

Quote:
Forget brush skewing for the moment,most people just don't use it. - TaoPaiPai
Ok, what's the alternative then?

My second question - how do I delete a brush from the 2D view? I tried pressing <del>, right click -> Delete and even Menu/Edit/Cut, but the (red) brush won't disappear! If I duplicate a brush, I can delete the duplicated brush using the <del> key, but not the original. Thx.
Kray is offline   Reply With Quote
Old 9th Nov 2000, 02:05 AM   #2
ZodiaK
irresponsible walrus
 
ZodiaK's Avatar
 
Join Date: Feb. 14th, 2000
Location: onboard The Mothership
Posts: 910
Thumbs up

you probably want to use brush clipping. you can't find the skew button because it's not there anymore in Ued2 .

brush clipping's an easy way to quickly make irregular shapes. you just set clip markers to your builder brush (the red one) -or any brushes either added or substracted- to establish a line which cuts a slice from the brush, then hit the 'clip selected brushes to perform the operation. it's a bit complicated to explain, but experimenting should quickly show you what's up with this.

don't forget to rebuild your level if you cut any adds/substracts with this method, or you won't see the changes in your 3d view. (as you probably know you always need to rebuild when for example deleting brushes from the 2d views - unless you haven't yet rebuilt at all). rebuild often, save often.

as for the second question, you can't delete the red brush. it's the brush you use to make the actual geometry brushes, by adding or substracting to/from the world --- so the red brush doesn't actually show up anywhere in the game. hope it helps.
ZodiaK is offline   Reply With Quote
Old 9th Nov 2000, 06:21 AM   #3
Phragmites
Registered User
 
Join Date: Apr. 26th, 2000
Location: the wilds of Hampshire, England
Posts: 262
yeah, brush clipping is good. one more tip, though. if you rotate the red brush, add it and then try to clip the added brush, it wont clip where you expect it to. you have to 'transform permanently' any rotated brush for the clipping to work properly.
__________________

- P

www.blitzen.demon.co.uk
Phragmites is offline   Reply With Quote
Old 9th Nov 2000, 11:16 AM   #4
Aphex
Registered User
 
Join Date: Jan. 31st, 2000
Location: Manchester, UK
Posts: 563
SAVE YOUR MAP before you mess with clipping - it's easy to crash UnrealEd with this function!
Aphex is offline   Reply With Quote
Old 9th Nov 2000, 11:33 AM   #5
ChrisToth.hu
Level Designer
 
ChrisToth.hu's Avatar
 
Join Date: Oct. 2nd, 2000
Location: Atlantis
Posts: 2,740
You cannot delete the red brush cause its your builder brush. That will NOT appear in the game. That's the shape what you can change and then you can add or subtract. If it is blocking the view then simply press "B" and it disappears. Pressing the button again will bring it back. TADAAA...
__________________
Chris Toth
-------------
Chris@message.hu

ChrisToth.hu is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:56 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer