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Old 8th Oct 2000, 04:39 PM   #1
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*note* - T&L is what makes Q3a so fast on GeForce cards *

IMHO Epic need to put T&L support into the next Unreal Engine game, or into UT with a patch. It wount't break the netcode would it? UT is far too slow on most machines (with GeForce cards) compared to games like q3a which have T&L.
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Old 9th Oct 2000, 06:23 AM   #2
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Well, it's also slower on machines that don't have T&L than Quake 3, isn't it?

But yeah, the whole nVIDIA-Epic strategic relationship thingy should take care of this nicely.
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Old 9th Oct 2000, 07:59 AM   #3
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T&L will be in the next engine upgrade. It will be used for the terrain engine.
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Old 9th Oct 2000, 08:06 AM   #4
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I have a geforce card and didn't notice much performance difference between the two games. The 'effects' such as shiny surfaces on Q3 do look better though.
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Old 9th Oct 2000, 08:18 AM   #5
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T&L aint a huge thing to a lot of ppl that have a card without hardware T&L, but it is cutting edge technology, and if im very much mistaken, the UT engine is also cutting edge technology (as seen in the Unreal Technology movie) , so i reckon it's a worthy inclusion in the next major upgrade.

Epic - take note of everything being said for this thread...
"Why don't you get 4 enforcers with the akimbo arena mod?"
"last i heard you only had 2 hands matey..."

hows this for a new name, Kappo: Moogle PuF-ball

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Old 9th Oct 2000, 10:46 AM   #6
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If you didn't read the captions to those sweet pics of the new Unreal tech, it WILL have support for T&L 0wnage!
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