News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > BeyondUnreal > Games > Unreal Series > Unreal

Closed Thread
 
Thread Tools Display Modes
Old 2nd Aug 2000, 04:51 PM   #1
jsg2021
Registered User
 
Join Date: Jan. 6th, 2000
Posts: 12
Ok, I Have a small problem...Unreal 1 226F is using AGP Textures and I can't turn it Off! The UT 425 patch had the exact same problem but the new dll solved it. Is there a way I can make Unreal NOT use AGP textures . . . I have the option in the INI file set to false but yet the log still say it uses AGP Memory.

This problem is sending my fps to the TEENS! I'm not suppose to have that low of frame rates on my system...

(All resolutions play around fps... its not the card, it Unreal...UT, with the new Dll, run at 80FPS at 1024x768x32 with all d3d options MAXED OUT)

I have:
Creative Labs Annihilator Pro (Not over clocked...heat-sink & fan replaced with a CPU fan;-) )
Pentium III 700E
Windows98 SE (Direct X7a)
Detonators 5.33

jsg2021 is offline  
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:05 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer