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Old 29th Jul 2000, 12:04 PM   #1
Mpower68432
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Question

What interest do you guys/gals have for the forthcoming fortress mod for Unreal Tournament ???????????

I'm waiting for it very eagerly !!!!!!!!!!!!!!!!!!!!!
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Old 29th Jul 2000, 12:21 PM   #2
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Red face I have no idea what Unreal Fortress is. <nt>

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Old 29th Jul 2000, 12:35 PM   #3
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Unreal Fortress will be the best mod for UT.
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Old 29th Jul 2000, 01:01 PM   #4
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Red face Thanks for being so discreet and subtle. <nt>

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Old 29th Jul 2000, 01:19 PM   #5
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Talking Yes, I too am looking forward to it

I'm not actually playing UT much recently, because it's getting kinda boring. As soon as UnF comes out however, I'll be like a crack-addicted monkey again!!!

Check out The UnF Webpage for more details, it looks great!
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Old 29th Jul 2000, 01:45 PM   #6
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i'll b looking forward to it...
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Old 30th Jul 2000, 10:43 AM   #7
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Wink pimpin'

*bump*
hehehe... look down below!
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Old 30th Jul 2000, 10:57 AM   #8
Entropica{KS}
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A thread within a thread...

OK, based on whatever criterion you like, please tell me which of the following you are most looking forward to seeing in a reasonably complete state.

StrikeForce
Infiltration
TacticalOps
ActionUT
UTFortress

Entropica{KS}

Oh, btw, my answer would be SF, but only because the promises they've made about what SF will become are amazing, but it has a hell of a long way to go until they're fulfilled...
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Old 30th Jul 2000, 03:32 PM   #9
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I'm not particularly looking forward to it. The whole Team Fortress thing has been pretty much done to death, IMHO. I'll only download it if it adds something new that will change the standard Team Fortress gameplay significantly.
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Old 30th Jul 2000, 03:57 PM   #10
ShinyObject
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I welcome every mod and mutator into my house... but I have a special place for UnrealFORTRESS already set for it.
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Old 30th Jul 2000, 04:26 PM   #11
kamikaze9
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My preference order
UnF
Tactical Ops

The other ones I don't like or care about, so bah!
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Old 30th Jul 2000, 06:54 PM   #12
neo axd
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Red face oi

r1ft, it will be plenty different
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Old 30th Jul 2000, 08:10 PM   #13
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I anticipate SF and TO the most
Infiltration
UT F(I tried Q3F, but it sucked, although I have to admit that I used to play TFC all the time until I grew tired of it and got into CS)
UT RA I will download and play, but not as much as the top 3.

I must admit to having a softspot for some more obscure/less known mods, such as Slavemaster and Holywars
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Old 30th Jul 2000, 08:34 PM   #14
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Thumbs up

already got a place 4 it in my E:\UTmods folder. It's gonna rock!@#"%
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Old 30th Jul 2000, 08:36 PM   #15
darklite
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I don't like realistic type mods, so I really won't care how those turn out
what I'm most interested in at the moment is UTC or UnF, mostly because the closest thing to playing a class based mod I've come to is U4E
while the actual mod is basically as done as it needs to be, I'd like to see some good original maps come out for CTF4
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Old 31st Jul 2000, 12:47 AM   #16
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Sigh the only reason I loathe any mod adding new weapons is that they always screw up my weapon prefs, moreso after I delete em. thx to tac ops right now in setting>weapons, I can't see the RL, FC, or Redeemer at all. Even after I uninstalled it. Ok but to get to the point is that with all the talk about these fortress games I'll still check it out...btw anyone notice how someone can be blunt because they are to the point??
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Old 31st Jul 2000, 01:04 AM   #17
kamikaze9
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UnF is gonna be more team-oriented

With features such as laser tripmines that can only be disarmed by certain classes (so you'll have to call in support)

But the coolest thing I've heard so far is the mortar targeting system.... a Ranger has to drop a targeting beacon to determine where the mortar fire is gonna go.... hella sweet
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Old 31st Jul 2000, 04:26 AM   #18
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Exclamation YES! YES! YES!

Gimme UTF NOW b1tch!!!
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Old 31st Jul 2000, 04:46 AM   #19
Entropica{KS}
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Exclamation

OShadowO, I had the same problem with U4E. The only weopon in my hierarchy left was rocket launcher. It wouldn't autoswitch to anything but rl, which was interesting, but I needed the autoswitching.

You can fix it and you can prevent it from happening again. The problem is in your user.ini file. Fortunately, there is a defuser.ini included in your system file. You just have to find all instances of weopons being listed in the defuser.ini and adjust your user.ini (copy n paste, that's all it is) accordingly. Now you can go into UT and adjust the weopons in the order you prefer.

To prevent this from happening again: just make a new folder inside your UT\System folder and put a copy of your user.ini inside it. Now if you load a big mod and it screws your weopons up again, you can easily go back to the normal UT settings you use, by moving the old and new user.ini files back and forth.

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Old 31st Jul 2000, 04:56 AM   #20
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i guess i would check it out.
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