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Old 22nd Dec 1999, 12:02 AM   #1
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I've made a level with a pool in the middle of the room. The room consists of a basic rectangle with a cylinder pit sunk into the floor. My question is: Why everytime I rebuild the level all my textures disappear. The rectangle goes entirely black and makes the map very hard to edit!
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Old 22nd Dec 1999, 01:56 AM   #2
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May sound obvious, but have you added a light yet? I believe that if you've applied txtures to all surfaces, but haven't added a light, you won't see anything after the first Rebuild, (happened to me, at least. Only found out by accident that you seem to need a light to see anything after rebuilding the first time).
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Old 22nd Dec 1999, 02:02 AM   #3
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Alternatively, if you are at the stage where you don't want to mess with lights yet then uncheck the 'Auto BSP' box at the bottom of the rebuild pop-up. There will be no lighting effects updates made whatsoever during the rebuild then.
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Old 22nd Dec 1999, 03:18 AM   #4
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You can also press the Mode menu item in the 3d view and select Textures. Might help, who knows? [img]/~unreal/ubb/html/wink.gif[/img]

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