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#1 |
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Registered User
Join Date: Dec. 18th, 1999
Posts: 8
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is there any icq rooms around to discuss editing I'd like to actually talk about how to do stuff instead of waitinf for a tutorial or post. I wnat to know how to create a large outdoor area and then add buildings then doors. What order do you do it in? and what do you set the brushes as solid, hollow, etc... any responses would be great
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#2 |
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Registered User
Join Date: Jul. 7th, 2000
Posts: 1,334
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Large outdoor areas should be made in this order.
Terrain first. Buildings next. Decorations last. Path noding/Playerstarts/Weapons/etc last. Be careful to not get too detailed with the terrain as it will puke on you if you try to get fancy with it. |
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#3 |
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Registered User
Join Date: Jul. 7th, 2000
Posts: 1,334
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Oh I forgot. Remember the Chat tab in UT's multiplayer? Go to that and join the default chat room. That's where a good chunk of the Unreal genius devision lives and rambles.
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