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#1 |
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Registered User
Join Date: Dec. 17th, 1999
Posts: 3
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I just started using UnrealED to make a few maps for UT,and i have started reading tutorials from various places.I started simple with the single room,and applying textures to the walls,ceilings and such.After i applyed some lights and playerstarts,i tried my map,and it worked.But now i added a new room with a corridor,and added a few more player starts,but now when either i or the bots spawn,they die right away.I have yet to figure out why.Any help would be great.
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#2 |
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Registered User
Join Date: Jul. 7th, 2000
Posts: 1,334
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You need to rebuild the map.
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#3 |
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Registered User
Join Date: Dec. 17th, 1999
Posts: 3
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i have deleted the map,started over,and nothing works.It still does the same stuff.I even tried just creating a single room,with 2 player start points,and 2 lights,and its still the same result.
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#4 |
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Registered User
Join Date: Jul. 7th, 2000
Posts: 1,334
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No I mean rebuild as in compiling. Press F8 and then click Rebuild. Now give it a shot.
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#5 |
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America's Greatest Kitten Mitten
Join Date: Apr. 24th, 2000
Location: Irving, Tx, USA
Posts: 1,301
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Gotta remember Wanderer, not everyone knows the Unrealed "slang" [img]/~unreal/ubb/html/smile.gif[/img]
![]() Jenkins |
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#6 |
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Registered User
Join Date: Dec. 17th, 1999
Posts: 3
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DoH,it worked,thanks for your help.I Guess i should have read the tutorial a little more.
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