Deck 16 and its hot neighbor make up a relatively compact CTF map, that should create some interesting matches due to its many paths between the bases.
This map's layout was crated by Óscar 'G.Lecter' Crego for Jailbreak 2004 and is based on DM-Deck17 by Teddie 'teddabod' Tapawan. Unlike most other "double Decks", including Teddie's own CTF version, "The Decks" share the corridor with the Flak Cannon.
In other words, the map is played "across", not "along" the main room. The three ramps as well as the rooms to the left and right of the great main room act as connections between both sides of the map. It is possible to almost arbitrarily change the path in the middle of the map, because they are connected via the Flak Cannon corridor and the Bio Rifle corridor above it.
Download Links:
Screenshots:
This map's layout was crated by Óscar 'G.Lecter' Crego for Jailbreak 2004 and is based on DM-Deck17 by Teddie 'teddabod' Tapawan. Unlike most other "double Decks", including Teddie's own CTF version, "The Decks" share the corridor with the Flak Cannon.
In other words, the map is played "across", not "along" the main room. The three ramps as well as the rooms to the left and right of the great main room act as connections between both sides of the map. It is possible to almost arbitrarily change the path in the middle of the map, because they are connected via the Flak Cannon corridor and the Bio Rifle corridor above it.
Download Links:
- CTF-TheDecks via UTzone.de
- CTF-TheDecks via my website
Screenshots:
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