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Old 14th Jul 2012, 09:55 PM   #21
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That's not fixed.
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Liandri Archives - A veritable smorgasbord of information about the Unreal series
If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon.
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Old 15th Jul 2012, 08:08 AM   #22
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Steam Workshop by it's very nature is always optional.
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Old 16th Jul 2012, 05:35 AM   #23
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'Free-to-play' was mentioned in an article on this elsewhere. Any word?

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Old 16th Jul 2012, 06:24 PM   #24
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I wish the people who flipped when they heard that UE4 was "exclusively targeting the next console generation" would acknowledge now what was obvious all along... that the phrase simply meant that as far as consoles go, the current ones are too wimpy. I'm not holding my breath though. They are quite happy being betrayed.
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Old 16th Jul 2012, 08:14 PM   #25
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Originally Posted by TheSpoonDog View Post
Surprised no one has said yet: "But will it include an editor?" ...
I guess you haven't been to the Epic forums
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Old 16th Jul 2012, 08:30 PM   #26
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Originally Posted by Wowbagger View Post
Looks like an expansion of TF2. It can be very good though if done right.
But i had rather seen Epic use a UT4 ala QL to promote UE4 tbh.
"Area shooters are dead"
-CliffyB

And I tend to agree to a specific point. The part where I don't agree is if it's poorly made.
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Old 17th Jul 2012, 12:26 PM   #27
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I guess you haven't been to the Epic forums
On your own forums I'd expect the first 500 questions to be exactly that.
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Old 19th Jul 2012, 03:38 PM   #28
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Looks like Epic might be considering always on DRM for this game. Guess we know why they decided to make this game a PC exclusive (besides the fact they don't think consoles are ready for UE4 yet).

http://www.rockpapershotgun.com/2012...-for-fortnite/
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Old 19th Jul 2012, 04:50 PM   #29
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Guess we know why they decided to make this game a PC exclusive
Modding, steamworks, microtransactions?
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Old 19th Jul 2012, 07:24 PM   #30
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Modding, steamworks, microtransactions?
Probably microtransactions for sure, not sure about teh others until I see them announce it.
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Old 19th Jul 2012, 07:42 PM   #31
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All I have to say is, if Fortnite is not a Steamworks game with all the features that Steam provides, Epic is losing the plot. Here's to hoping they show us they still "get" the PC gaming community.

And if this game contains GFWL.......................................................
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Liandri Archives - A veritable smorgasbord of information about the Unreal series
If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon.
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Old 19th Jul 2012, 11:00 PM   #32
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I don't know about Steam/no Steam but GFWL would be the last middle finger they toss at PC gaming, lol.
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Old 20th Jul 2012, 01:27 AM   #33
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don't forget the horror that is gamespy. :shudders:
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Old 20th Jul 2012, 04:13 AM   #34
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All I have to say is, if Fortnite is not a Steamworks game with all the features that Steam provides
Standalone client please, just like in the good old days.
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Old 20th Jul 2012, 08:00 AM   #35
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Originally Posted by ambershee View Post
Standalone client please, just like in the good old days.
Yes, please leave it as a choice.


Steam means buying boxes that can only be accessed while inside a cage. The cage has ads on the gate. The box you paid for gets shackled to the cage. The cage gate seemingly only opens some of the time should the cage be unable to communicate with its manufacturer via an Internet gateway.

The cage may eventually rust, the creators of the box may break ties with the manufacturer of this type of cage, and force your box to be moved to a different cage, leaving the contents of the box (the game state changes) back in the original cage. (That last part was based on a story told to me by someone who experienced the EA Origin thing with Steam.)
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Old 20th Jul 2012, 09:06 AM   #36
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Originally Posted by toniglandyl View Post
don't forget the horror that is gamespy. :shudders:
It's kind of crappy, yes.

Does it come with extremely irritating/useless bloatware? No.
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Old 20th Jul 2012, 09:39 AM   #37
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Standalone client please, just like in the good old days.
No, thanks. I want convenience, achievements, tight steam leaderboards integration, VAC, ease of inviting to and joining games, steam workshop, cloud saves, working voice chat. Any other option can, frankly, just screw off. If they try to go standalone, they won't integrate as deeply as they need to out of concern for the people who don't buy on Steam. I am honestly not interested in that at all.
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Liandri Archives - A veritable smorgasbord of information about the Unreal series
If Titanic taught me anything, it's to never let go until you're a frozen corpse staring hopelessly into a barren horizon.
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Old 20th Jul 2012, 10:36 AM   #38
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Originally Posted by Epic Games
Update: Epic’s issued a statement clarifying its meaning, noting that – while nothing’s off the table – it hasn’t entered serious talks about how it’ll implement online play at this point. Here’s the official word, in full: “We’re not talking about our plans at this time, mainly because that plan doesn’t exist yet. Fortnite is an iterative, living project and many things are still being decided prior to its release in 2013.”
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Old 20th Jul 2012, 01:49 PM   #39
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Originally Posted by Sir_Brizz View Post
No, thanks. I want convenience, achievements, tight steam leaderboards integration, VAC, ease of inviting to and joining games, steam workshop, cloud saves, working voice chat. Any other option can, frankly, just screw off. If they try to go standalone, they won't integrate as deeply as they need to out of concern for the people who don't buy on Steam. I am honestly not interested in that at all.
Fun times. We won't buy it if it uses Steam integration, you won't buy it if it doesn't.
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Old 20th Jul 2012, 01:58 PM   #40
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When PC games stop coming in boxes, will you quit playing them?
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