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#1 |
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CTF-Bird
Name: CTF-Bird
Compatibility: built with 2.1 Titan patch Description: CTF-Bird is a large HOLP-like level intended for twelve players. You can read more about it on my website. Screenshots: ![]() ![]() ![]() Credits: Hourences for the textures. Sjosz for feedback and criticism. Download: http://www.gamefront.com/files/21552323/CTF-Bird.zip Homepage: http://mclogenog.wordpress.com
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Last edited by Mclogenog; 13th Apr 2012 at 01:32 PM. |
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#2 |
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Congrats on the release dude! Good revamp/redesign of Vogel.
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#3 |
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Haven't entered the forums in more than a year, and just the day that I decide to do so, I run into this, fate maybe? who knows, all I know is that this will be downloaded.
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#4 |
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This map is truly a HOLP theme with the contents of textures, lighting and filling amount of atmosphere. The visuals are good as new in a flow, nice music choice, great weapon/item placement, like the fancy skybox and lots of z-axis. The gameplay is entertaining and the bots are very good at but my teammates are less worried to let them off.
UTzone.de Mirror: http://www.utzone.de/forum/downloads...o=file&id=4054
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“Untutored courage is useless in the face of educated bullets.” – George S. Patton
![]() My Homepage (WIP) | UTzone.de | YouTube | Facebook | Twitter | Google+ (No new posts yet, sorry. )UT-Files.com Staff Member | Custom UT2004 Voice Pack Links at Epic Games Forums (100+ VPs counted!) UT2004 Voice Pack Tutorial: A guide to making voice pack modules for UT2004. New VPs are always welcome! ![]() Last edited by Tux Android; 4th May 2012 at 02:58 PM. Reason: Mirror added. |
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#5 |
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I wouldn't say the community is long gone, just pining for the fjords.
I like the redesign of HOLP2-Vogel with similar textures/meshes but layout completely redone with different trim also; I would almost call this a completely new map. I like the great lighting/shadows, textures/meshes, flow, item placement, great layout and some decent sounds. I seem to forget about flow in some of my reviews these days. The gameplay is good with many intersecting paths and even a back way in case you lose your way or become disoriented, but the bots are really easy and my team can't defend too well.
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