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Old 4th Apr 2012, 12:24 PM   #1
Dozey
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ammo zoneinfo

is there something like zoneinfo actor that can change the count of total ammo in all type of weapons?
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Old 5th Apr 2012, 02:50 AM   #2
medor
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http://unrealtournament.99.free.fr/u...ponTweaker.zip


Code:
[DanesWeaponTweaker.DanesWeaponTweaker]

// Enforcer settings:
EnforcerAmmoPickupCount=25
EnforcerMaxAmmoAmount=500
EnforcerAmmoAmount=100

// Minigun settings:
MinigunAmmoPickupCount=50
//MiniMaxAmmoAmount=This value is defined in EnforcerMaxAmmoAmount
MinigunAmmoAmount=150

// ShockRifle settings:
ShockAmmoPickupCount=20
ShockMaxAmmoAmount=100
ShockAmmoAmount=50

// PulseGun settings:
PulseAmmoPickupCount=25
PulseMaxAmmoAmount=250
PulseAmmoAmount=100

// FlakCannon settings:
FlakAmmoPickupCount=25
FlakMaxAmmoAmount=150
FlakAmmoAmount=50

// Ripper settings:
RipperAmmoPickupCount=25
RipperMaxAmmoAmount=250
RipperAmmoAmount=75

// BioRifle settings:
BioAmmoPickupCount=30
BioMaxAmmoAmount=250
BioAmmoAmount=75

// Eightball settings:
EightballAmmoPickupCount=20
EightballMaxAmmoAmount=250
EightballAmmoAmount=45

// SniperRifle settings:
SniperAmmoPickupCount=25
SniperMaxAmmoAmount=500
RifleAmmoAmount=100

// WarheadLauncher settings:
WarAmmoAmount=10
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Old 5th Apr 2012, 03:19 PM   #3
Dozey
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Quote:
Originally Posted by darkmedor View Post
http://unrealtournament.99.free.fr/u...ponTweaker.zip


Code:
[DanesWeaponTweaker.DanesWeaponTweaker]

// Enforcer settings:
EnforcerAmmoPickupCount=25
EnforcerMaxAmmoAmount=500
EnforcerAmmoAmount=100

// Minigun settings:
MinigunAmmoPickupCount=50
//MiniMaxAmmoAmount=This value is defined in EnforcerMaxAmmoAmount
MinigunAmmoAmount=150

// ShockRifle settings:
ShockAmmoPickupCount=20
ShockMaxAmmoAmount=100
ShockAmmoAmount=50

// PulseGun settings:
PulseAmmoPickupCount=25
PulseMaxAmmoAmount=250
PulseAmmoAmount=100

// FlakCannon settings:
FlakAmmoPickupCount=25
FlakMaxAmmoAmount=150
FlakAmmoAmount=50

// Ripper settings:
RipperAmmoPickupCount=25
RipperMaxAmmoAmount=250
RipperAmmoAmount=75

// BioRifle settings:
BioAmmoPickupCount=30
BioMaxAmmoAmount=250
BioAmmoAmount=75

// Eightball settings:
EightballAmmoPickupCount=20
EightballMaxAmmoAmount=250
EightballAmmoAmount=45

// SniperRifle settings:
SniperAmmoPickupCount=25
SniperMaxAmmoAmount=500
RifleAmmoAmount=100

// WarheadLauncher settings:
WarAmmoAmount=10
it's for admin I think. I need something that it will supply my weapons in backpack. Similar to Unreal 2 ammo station.
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Last edited by Dozey; 5th Apr 2012 at 03:21 PM. Reason: bro story cool
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Old 5th Apr 2012, 05:22 PM   #4
medor
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I do not understand.
can you rephrase?
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Old 6th Apr 2012, 03:56 AM   #5
Dozey
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Quote:
Originally Posted by darkmedor View Post
I do not understand.
can you rephrase?
I think that code and this package that you sended to me is helpful for admin (setting ammo amount in ut weapons etc.). I need zone that it will give me ammo to weapons that playerpawn have. I've figured something similar but with playerpawn health - if you have less than max health points, then after you enter that zone it will give you back max points of health.
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Old 6th Apr 2012, 06:40 AM   #6
medor
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Posts: 355
oh ok
I do not know how to code

Have a regard to siege gametype http://unrealtournament.99.free.fr/u...meTypes/Siege/ there are areas for regenerate weapons and life.

Siege2x_source http://unrealtournament.99.free.fr/u...e2x_source.zip
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