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Old 5th Mar 2012, 09:33 PM   #41
SlayerDragon
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He's pretty obviously an Injun
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Old 5th Mar 2012, 10:55 PM   #42
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Originally Posted by Sir_Brizz View Post
not the least of which was Altair's outfit in AC2.
his name was "Ezio" then

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Originally Posted by SleepyHe4d View Post
The guys lineage is from Europe and he is from Europe... why is he helping the Americans... lol
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Originally Posted by Zxanphorian View Post
Still doesn't discount him being a revolutionary sympathizer, or maybe the Assassins will be an equal-opportunity killers of both sides
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Originally Posted by dragonfliet View Post
Apparently (and this will sound crazy, I know) the Americans ALSO came from Europe? Weird, right?
are you guys just assuming that Ezio is the main character?
you're forgetting that the series set the precedent for jumping between protagonists in the very beginning.

Altair and Ezio are ancestors of Desmond.
as long as one of his ancestors was an assassin whose memories can be accessed by the Animus, then the player character could be any person from any time period any place in the world on any side of the conflict.

also, it has already been confirmed that Ezio is not the main character anymore.

Quote:
Assassin's Creed III will be set during the American Revolution[5] and will feature a new protagonist, instead of Altaďr ibn La-Ahad or Ezio Auditore da Firenze, who calls himself Connor, but his birth name is Ratohnhaké:ton.[6]
so you can put this argument to rest right now.
it doesn't matter how we wind up in the US (as it relates to the previous games) because this is a completely new ancestor.

recently there's been a huge dump of new information:
Quote:
Here's the full breakdown of the GI details, via NeoGAF:
  • New hero called Connor/Ratohnhake:ton (pronounced Ra-doon-ha-gay-doo). He has an English father and Native American mother.

  • More details about the protagonist/scenarios: You will experience Conner's childhood on the American frontier as he is raised by the Mohawk. The Mohawk eventually clash with white colonists who burn their village down, causing Connor to dedicate his life to confront tyranny and injustice.

  • A new traversal approach that has players leaping and climbing trees and mountain cliffs.

  • Uses a new version of the Anvil engine that can "depict thousands of troops engaged in bloody battle" along with highly detailed face close
  • ups. They later imply that if they used version numbers, they would be like going from Anvil 1.0 -> Anvil 2.0 or something of that nature.

  • Judging by the images, the faces really are quite good.

  • Combat is focused on putting you on the offensive and based on speed/momentum.

  • The main character has thousands of new and unique animations (no carry over from other titles) to support the new combat system.

  • Character details:

  • George Washington: Interacting with Washington is one of the core relationships of the game.

  • Benjamin Franklin: He's not a convenient inventor a la Da Vinci.

  • Charles Lee: His role is a mystery.

  • The game is set between the years 1753 - 1783 and is centered around the cities of Boston and New York.

  • "It's not just going to a historical building now; it's going to a historical event."

  • Event examples: "You will see the great fire of New York. You will visit Valley Forge as a location that is currently occupied by Washington's forces. You will visit these places in the moment that they were important, and hopefully, experience the reason why we know where they are today. That's the goal."

  • Connor is in the heart of major battles, and they can now have a couple thousand guys on screen, whereas before it was capped at about 100.

  • The overall story is still centered around the Assassins versus the Templars and Connor's journey.

  • Not all the Colonists will be cast as good people, and not all the British will be cast as evil oppressors. They're trying to focus on how both the Assassins and Templars viewpoints exist in a gray morality as the Templars really believe they're saving the world.

  • The French and Native Americans will also feature in the game, as was probably really obvious.

  • The modern day stuff relates to that location in New York at the end of Revelations.

  • There will be all sorts of wilderness in the game referred to as the Frontier.

  • The map of the Frontier is 1.5 times bigger than the entire map of Brotherhood.

  • The Frontier is not empty like in Assassin's Creed 1, but features a third of the game's missions and gameplay content.

  • You can hunt animals for resources, and how you kill them effects your reward. A one hit kill on a bear gets you a much more valuable pelt than stabbing it eight times.

  • The wilderness traversal plays a big part in the gameplay in the Frontier, allowing you to use trees, cliffs, ledges, and more to set up kills and combat.

  • Connor does have a hidden blade.

  • The world changes as time passes, so a field where a battle happened in one year may just be a series of empty encampments a few months later.

  • The entire world will change with seasons, so the cities and the wilderness will all exist in both Summer and Winter settings.

  • In the winter, soldiers will move slowly and stumble about in the snow, and lakes and rivers will freeze over allowing you new terrain to work with. This gives Connor an extra advantage since he can still use the trees and wilderness pretty effectively during this time of year.

  • There are all sorts of clubs and groups who want you to join and give you quests. These are separate from the mission system. These clubs will contact you based on what you do in the game. For example, hunting a lot will get you an invitation to the hunting society.

  • There will be a goods based economy, a new property system, and more Desmond stuff.

  • There's going to be some new puzzle thing like the first person Tetris.

  • There's a new Animus database known as Animus 3.0.

  • They're not unveiling anything about the multiplayer yet.

  • There will be more platforming levels.

  • Full synchronization returns, but with major tweaks. Missions have checkpoints, You also get significant rewards for doing these tasks instead of a 100%. "Imagine a leveling system in an RPG, except there's a finite amount of XP to find. The more in-sync you get, the more you fill your sync bar. Within each mission, each activity you complete has a value". You can replay everything to increase your score.

  • They imply there is something resembling the Brotherhood system of picking up fellow assassins.

  • Aligned groups are gone, but something new is replacing them in regards to factions. They don't say what.

  • There's a new notoriety system that is more hidden and doesn't penalize you for exploring risky areas.

  • The game has fast travel because the game has more traveling.

  • Don't expect more tower defense.

  • You can upgrade Connor's gear and costume as the game goes on in an attempt to make it feel more authentic.

  • The cities have a lot more subtle detail now in terms of ambient things that happen.

  • You can now leap over wagons or slide under obstacles, including navigating over and around moving objects. The free running stuff also has you jumping through windows to trees and then on top of church roofs. Basically, expect the free running stuff, but more fluid and presumably generally closer to the ground.

  • Connor enters battle with two weapons. The game uses the same controls in and out of battle.

  • The tomahawk and knife are a "constant presence" in battle. They also let you do double counters and multiple takedowns, and you can chain kills.

  • There's no more target locking, it just automatically detects your target. Counter/defense are the same button to prevent turtling.

  • You can use human shields and other context sensitive moves.

  • They want you to constantly move in battle.

  • There are lots of secondary attacks like the one shot pistol on the Y button.

  • There's a new dynamic camera to track the action and make it look as cinematic as possible.

  • There is a new sprinting system also, so you can hold the button to instantly turn around and start fleeing from combat. They also let you kill people while still moving so you can keep chasing a target. They kind of imply you can even leap off of them after you kill them, though I'm not sure if that makes you faster or just doesn't impede your movement.

  • They really, really, really want you to constantly move. I mean like they say this every four sentences. Not just in battle, but in every section of the game.

  • They also try to keep you more in control of the combat than ever before.

  • Game Informer really loves their animation system.

  • There are around 2.5 hours of character scenes in the game that are fully acted and recorded. They mean this in Naughty Dog style where they have the actors being mocaped while performing on a set that resembles the scene in the game.

  • They're aiming for accuracy by having historical dialog consultants and actual Native American actors.

  • This game has the longest development cycle since AC1, and has twice the production capacity (in terms of work hours) and budget of Revelations.
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Old 6th Mar 2012, 12:52 AM   #43
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I don't see why the costume is bothering folks.
The screenshots i've seen in this very thread go to show him merging surprisingly well with his surroundings. It doesn't look that odd and besides, it's an avatar in an inaccurate 'memory-machine' it doesn't have to represent what ever 'Conner/Tutankhamen' was really wearing at all times.

I reckon if he took the hood off he'd not stand out in a crowd.
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Old 6th Mar 2012, 01:11 AM   #44
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Originally Posted by Jacks:SmirkingRevenge View Post
his name was "Ezio" then
In the game you can unlock the Altair outfit which is really quite noticeable.
Quote:
are you guys just assuming that Ezio is the main character?
you're forgetting that the series set the precedent for jumping between protagonists in the very beginning.

Altair and Ezio are ancestors of Desmond.
as long as one of his ancestors was an assassin whose memories can be accessed by the Animus, then the player character could be any person from any time period any place in the world on any side of the conflict.
I don't think anyone thought that as AC2 series takes place in the 1400s. It would be kind of hard for Ezio to stay alive that long when in Revelations he's already old.
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Old 6th Mar 2012, 02:12 AM   #45
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Originally Posted by Sir_Brizz View Post
In the game you can unlock the Altair outfit which is really quite noticeable.
oh right.
I see what you were saying.

Quote:
I don't think anyone thought that as AC2 series takes place in the 1400s. It would be kind of hard for Ezio to stay alive that long when in Revelations he's already old.
lol you don't have to tell me.

but Sleepy said that the guy's heritage (Desmond's) is European; so why would he (his ancestors) help the US in the Revolution? which got everyone saying things like "how does he end up fighting against the British?" where "he" is implied to have some connection to Ezio or Altair. since apparently they would be on the side of the Brits?

I'm only pointing out that any character from AC 3 would obviously be far removed from those in 1/2 and Brotherhood/Revelations. far enough that there doesn't have to be a single link between him and the viewpoints/motivations of those who came before.
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Old 6th Mar 2012, 02:31 AM   #46
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I'm only pointing out that any character from AC 3 would obviously be far removed from those in 1/2 and Brotherhood/Revelations. far enough that there doesn't have to be a single link between him and the viewpoints/motivations of those who came before.
Well, they all have one thing in common: they are all ancestors of Desmond.
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Old 6th Mar 2012, 04:45 AM   #47
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Originally Posted by Jacks:SmirkingRevenge View Post
are you guys just assuming that Ezio is the main character?
you're forgetting that the series set the precedent for jumping between protagonists in the very beginning.
I would hope not, seeing as Ezio died over 200 years before the Revolutionary War.
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Old 6th Mar 2012, 08:40 AM   #48
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I would hope not, seeing as Ezio died over 200 years before the Revolutionary War.
Clearly Ezio escaped hell, and is back with avengeance.
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Old 6th Mar 2012, 09:18 AM   #49
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Well, they all have one thing in common: they are all ancestors of Desmond.
Which does actually mean they'd have to have a US ancestor at some point..
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Old 6th Mar 2012, 09:53 AM   #50
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Well, they all have one thing in common: they are all ancestors of Desmond.
I don't think Jacks was refuting that in his statement.

Jacks is saying that the generations are so far apart that the motivations/viewpoints of Altair/Ezio/Desmond are not necessarily the motivations of Connor.
So Connor can scalp as many brits as he damn well pleases!
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Old 6th Mar 2012, 10:08 AM   #51
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I don't think Jacks was refuting that in his statement.

Jacks is saying that the generations are so far apart that the motivations/viewpoints of Altair/Ezio/Desmond are not necessarily the motivations of Connor.
So Connor can scalp as many brits as he damn well pleases!
I won't deny that. The other common theme with Altair and Ezio is the Apple. I wonder if there will be a new thing though since they have the Apple now.
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Old 6th Mar 2012, 01:46 PM   #52
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I won't deny that. The other common theme with Altair and Ezio is the Apple. I wonder if there will be a new thing though since they have the Apple now.
I've not finished Revelations yet by half but I was getting the hint that there was a new item already?
They all likely fit together to make a gear-stick for a flying pyramid I guess.
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Old 6th Mar 2012, 07:46 PM   #53
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I've not finished Revelations yet by half but I was getting the hint that there was a new item already?
They all likely fit together to make a gear-stick for a flying pyramid I guess.
I'm honestly only an hour into Revelations if that so I'm not sure. I need to finish it, just one of the billion games I want to finish....
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Old 7th Mar 2012, 09:06 PM   #54
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Wouldn't it just make more sense that the Templar are supporting the British and the assassins/masons are supporting the revolution? Is that enough reason to see why you fight against the British?
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Old 8th Mar 2012, 05:25 PM   #55
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it doesn't appear to have anything to do with that.

according to the info that's been leaked so far, the main character is raised as a Native American Indian who simply finds himself embroiled in the age-old struggle between the Creed and the Templars. naturally he fights on the side of the Assassins, but I'm willing to bet that the reason he falls into this conflict has nothing to do with the conflict itself to begin with.

Connor (the new character) is apparently fathered by an Englishman but to a Native Indian woman. this would provide him with a basic motivation to get caught up in the American Revolution one way or another. and so at some point this must lead to him discovering the connection between the Templars and control of the New World.

if the developers are creative enough, this could be one of the more compelling installments in the AC series.
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Old 9th Mar 2012, 11:24 AM   #56
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Wouldn't it just make more sense that the Templar are supporting the British and the assassins/masons are supporting the revolution? Is that enough reason to see why you fight against the British?
It'd be way more interesting if Templars and Assassins are both represented in both sides of the conflict.
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Old 9th Mar 2012, 11:55 AM   #57
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It'd be way more interesting if Templars and Assassins are both represented in both sides of the conflict.
Yeah, I was thinking the same thing. It wouldn't surprise me if that was the case to begin with. The Assassins and Templars don't really care about who fights who, they just care about using the groups for their own personal gain.
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Old 9th May 2012, 05:07 AM   #58
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news and stuff.

officially announced special editions and pre-order content.
http://www.xbox360achievements.org/n...-Editions.html

Game Informer scans with lots of information and previews.
http://www.evilsourcegaming.com/scre...nformer-scans/

supposedly ingame screenshots from the beta.


new, official gameplay trailer.


more supposedly ingame screenshots from the beta.
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and some IGN previews.

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Old 10th May 2012, 11:33 PM   #59
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No mentions of this so far? Thought it was pretty damn hillarious; Ubisoft trying to get their publishing done for free.

http://www.kotaku.com.au/2012/05/thi...creed-trailer/

I suppose their facebook marketing solution worked since the trailer was released. Or maybe they realized they were being dumb? I doubt it's the later.
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Old 11th May 2012, 01:40 AM   #60
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ok that's pretty funny

first time I've heard of it.
but then, I don't participate in "social media" that much.
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