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#61 |
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What it means is Croteam apparently understands that all DRM can be hacked eventually, so why not just make an effort all the while not punishing your legit customers.
In other news I just beat it on Serious. |
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#62 | |
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Quote:
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#63 | |
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There are non-digital distribution versions of the game: http://www.amazon.de/DTP-Serious-Sam.../dp/B005GJ5ON8
Beat it on Serious. That was a bitch, though not nearly as difficult as I expected. The arena sequences are the hard part (plus what I'll bitch about below). Gave me a global rank of 217 or something but I didn't get the achievement thanks to some bug. Good that I don't really care about those. After that I started and beat a game on custom Mental difficulty.
Spoiler Warning! (move mouse over box below to reveal)
Which brought my score in the top twenties*. And that's funny because it was easier than the Serious play-through. Anyway, more bitch-time. For me, a really important part of the Serious Sam games is the dancing with enemies game mechanic. That's awesome and fun. But there are too many enemies that make that not work. You can't dance with enemies when you are getting sniped by lowly Rifleman clone soldiers or Arachnids. Or STOP-HAMMERTIME'd by a Witch-Bride from somewhere in the air. The Technopolip helicopter is another such nuisance. It's not such a huge deal when you play on hard, but on Serious and above it got really annoying. I'm kinda proud that I somehow managed not to destroy my F9 key. I really want a lot more "No cover, all man!" than is possible on the higher difficulties. Now, don't get me wrong. The game is fun. Everyone should get it and then let's coop! * Look, look at how big my penis is! Look!
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Last edited by Hadmar; 11th Dec 2011 at 05:39 AM. |
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#64 | ||
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As for the technopolips, if only they had the devastator available earlier then cover wouldn't be needed. Witchblades I hardly ever took cover, a single devastator round or rocket will knock them out of their kinesis bull****. One strat I found out was to stay far enough away that if they do end up nailing you, it won't lift you off the ground. Last edited by Capt.Toilet; 11th Dec 2011 at 06:14 AM. |
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#65 |
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Yes, they are not much of a problem when they are alone, but that's different when they appear while you are already busy with other enemies. If you know the map and have an idea what spawn where you can mostly avoid it, but still, that takes speed out of the game.
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