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Old 1st Aug 2011, 04:32 AM   #1
(GR)Killer
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From Dust

So has anyone pre ordered this game from steam yet? i will sometime this month. I can't wait!
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Old 1st Aug 2011, 04:55 AM   #2
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the principle is awesome, yet reviews seem to point out big interface flaws. I'll probably "acquire" the game before buying it. (unless there's a demo)
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Old 1st Aug 2011, 07:41 AM   #3
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AI is also atrocious, from what my friends have told me.
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Old 1st Aug 2011, 09:55 AM   #4
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God games are cute, but generally plagued with flaws. This one seems to be no different. Pass.
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Old 1st Aug 2011, 11:43 AM   #5
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The Metacritic score is a respectable 79. The scores vary wildly though (100 to 40) and all reviews thus far are for the Xbox 360 version.

Giant Bomb seemed to like the game pretty well and the big complaint was with the controls, which may or may not be alleviated in the PC implementation. At $14.99 it may be one to watch if you like that sort of game.
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Old 1st Aug 2011, 12:05 PM   #6
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Giant Bomb seemed to like the game pretty well and the big complaint was with the controls, which may or may not be alleviated in the PC implementation. At $14.99 it may be one to watch if you like that sort of game.
That's a similar issue brought up in Tom Chick's summary on Quarter to Three. I've been keeping my eye on this one, the TF2 pre-order item might push me over, once the DRM situation is clarified. Dunno yet though.
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Old 4th Aug 2011, 07:24 PM   #7
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God games are cute, but generally plagued with flaws. This one seems to be no different. Pass.
In the crazy way that my brain works, this seemed relevant.
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Old 17th Aug 2011, 05:11 PM   #8
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The game is not what i thought it would be. Small levels? :/
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Old 17th Aug 2011, 07:28 PM   #9
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Played the demo on XBLA when it came out, was fun enough.

Thanks for reminding me its out on PC now, I think the mouse support will be worth it.
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Old 18th Aug 2011, 01:11 AM   #10
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tf2 hat for preorder... but i passed.
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Old 18th Aug 2011, 02:11 AM   #11
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It's out. Has anyone worked out if it actually has any gameplay value yet?
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Old 18th Aug 2011, 02:14 AM   #12
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It's out. Has anyone worked out if it actually has any gameplay value yet?
Gameplay is not bad, but it's pretty repetitive. Get the stones, make a town, grow vegitation, and move onto the next level.
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Old 18th Aug 2011, 08:49 AM   #13
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Mouse control is horrible, though.
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Old 18th Aug 2011, 09:08 AM   #14
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I heard that it's basically a large tech demo - kinda vindicates what I thought it would be actually.
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Old 18th Aug 2011, 10:36 AM   #15
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Mouse control is horrible, though.
The reviews/impressions I read about the 360 version said it would be improved with mouse controls. How the **** do you screw that up?

And that's not even taking the DRM bait n' switch nor the other technical issues that were reported on RPS this morning.

Utter utter facepalm worthy.
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Old 18th Aug 2011, 12:29 PM   #16
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The reviews/impressions I read about the 360 version said it would be improved with mouse controls. How the **** do you screw that up?
I have no idea. It has some kind of weird acceleration, so when you move the breath it moves slow first then faster and faster then it ramps down so it takes forever to move it where you want it to be.
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And that's not even taking the DRM bait n' switch nor the other technical issues that were reported on RPS this morning.
I don't know about the other technical issues, but the DRM thing is pretty much not an issue at all. Everything I read before the game cam out lead me to believe that this game would be just like AC: Brotherhood: Uplay when you launch the game but no constant connection required. And that is just what it has.
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Old 18th Aug 2011, 12:43 PM   #17
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Everything I read before the game cam out lead me to believe that this game would be just like AC: Brotherhood: Uplay when you launch the game but no constant connection required. And that is just what it has.
Huh, because I thought they said it would require an activation connection on first launch and that'd be it.
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Old 18th Aug 2011, 02:48 PM   #18
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Huh, because I thought they said it would require an activation connection on first launch and that'd be it.
Yes, obviously they meant "the first time you launch it for every gaming session" and not "the first time you launch it ever"
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Old 18th Aug 2011, 03:01 PM   #19
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Yes, obviously they meant "the first time you launch it for every gaming session" and not "the first time you launch it ever"
Their words from their own forum originally:

Quote:
To prevent any on-going confusion we would like to clarify From Dust PC will release with DRM requiring a one-time only online activation.

After which you will be able to play the game offline. We hope this clears any outstanding confusion on the matter
Maybe something got lost in translation? I dunno. Still smells like bait n' switch on some level.

I'm more disappointed in the fact that the game is locked at 30 FPS and people are reporting control issues after the game was delayed for almost a month. I have a fairly rock solid network connection so getting to play it isn't an issue.

I just wish I had enough faith in major publishers to do the right thing and fix their games when they're released in a bad state. At least with indies you have some guarantee stuff gets fixed because... well, no sale = no food.
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Old 18th Aug 2011, 03:46 PM   #20
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Videogame.
PC.
Locked at 30FPS.


Die. >.<
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