See files attached.
INF_Hands: 3dsmax 9 skeletal rig and model for first person INF hands.
ActorX: 3dsmax plugin to convert your models and animations into .PSK and .PSA files for use with the engine.
ActorXImporter: Reverse plugin of ActorX. Imports .PSK/.PSA files into 3dsmax.
umodel: Extracts models from .u files.
The hands are saved with 3dsmax 9, so you will need version 9 or higher to open it. If you have a higher version, you can find the right version of ActorX at http://udn.epicgames.com/Three/ActorX.html#ActorX%20Exporter%20Plug-ins
More on how to use these.. maybe later.
INF_Hands: 3dsmax 9 skeletal rig and model for first person INF hands.
ActorX: 3dsmax plugin to convert your models and animations into .PSK and .PSA files for use with the engine.
ActorXImporter: Reverse plugin of ActorX. Imports .PSK/.PSA files into 3dsmax.
umodel: Extracts models from .u files.
The hands are saved with 3dsmax 9, so you will need version 9 or higher to open it. If you have a higher version, you can find the right version of ActorX at http://udn.epicgames.com/Three/ActorX.html#ActorX%20Exporter%20Plug-ins
More on how to use these.. maybe later.