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Old 8th Feb 2011, 09:53 AM   #1
hal
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Bulletstorm Dev Blog: Small Details

Krzysztof 'Hatred' Dolas, Environment Artist at People Can Fly, contributes to the latest Bulletstorm developer's blog with a look at what it takes to bring something as simple as an office chair to life. Krzysztof talks about bringing out the details:

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Now I can start the real work - a high polygon model. It comes with loads of iteration, figuring out what isn't covered in concept, what works well what's not. It's the time when the "intense mouse clicking hours" start, but it's also the most fun. Sometimes when I get a concept that I like from the first glance, I'm catching myself spending some extra hours on fun details that 90% people won't even notice. But I enjoy it so what the heck! (When you play our game, try to guess which keyboard button was pissing most of us off so much that one of my fellow 3D artists said: "You must get rid of it so it'll look more real!")
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Old 8th Feb 2011, 12:21 PM   #2
[SAS]Solid Snake
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I wonder when Drevlin will get a chance to say stuff!
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Old 8th Feb 2011, 12:35 PM   #3
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Never. They locked him in the basement.
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Old 8th Feb 2011, 04:09 PM   #4
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The Z-brushed version is ace.
I just wonder how he could manage to "read news on forums while doing some “mindless” things like UV layouting, smooth groups setup and finally baking geometry information from a high polygonal model to a low polygonal with use of 2D Map textures."
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Old 8th Feb 2011, 04:31 PM   #5
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btw, the thing Hatred made is actually a "Personal Computing Environments". Search the internet, there are numerous real life examples. In fact, the movie "Grandma's Boy" featured one of them in the gamedev studio of that movie.
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Old 8th Feb 2011, 04:47 PM   #6
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Originally Posted by elmuerte View Post
Never. They locked him in the basement.
As long as he can get laid from time to time, I guess that's not really an issue.
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Old 8th Feb 2011, 05:20 PM   #7
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Quote:
Originally Posted by [SAS]Solid Snake View Post
I wonder when Drevlin will get a chance to say stuff!
He made a blog post a couple of weeks ago about lighting.
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Old 8th Feb 2011, 11:20 PM   #8
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Quote:
When you play our game, try to guess which keyboard button was pissing most of us off so much that one of my fellow 3D artists said: "You must get rid of it so it'll look more real!"
BLOODY SCREEN! SO REAL!
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Old 9th Feb 2011, 07:20 AM   #9
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Looks like they killed the left windows key...
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